<p><span style&equals;"line-height&colon; 1&period;5em&semi;">Twenty years ago the <&sol;span><i style&equals;"line-height&colon; 1&period;5em&semi;">Myst<&sol;i><span style&equals;"line-height&colon; 1&period;5em&semi;"> franchise dominated the PC gaming market&period; An enigmatic narrative that challenged players to explore a mysterious island while also challenging the perspective that games were just for kids&period; Robyn Miller was co-designer of  <&sol;span><i style&equals;"line-height&colon; 1&period;5em&semi;">Myst<&sol;i><span style&equals;"line-height&colon; 1&period;5em&semi;"> and its sequel <&sol;span><i style&equals;"line-height&colon; 1&period;5em&semi;">Riven<&sol;i><span style&equals;"line-height&colon; 1&period;5em&semi;"> but he left the developer&comma; Cyan Worlds&comma; to pursue work in other mediums&period; His latest project is Writer&comma; Director and star of the indie film <&sol;span><i style&equals;"line-height&colon; 1&period;5em&semi;">The Immortal Augustus Gladstone&comma; <&sol;i><span style&equals;"line-height&colon; 1&period;5em&semi;">a faux documentary about a man who claims to be a vampire&period; Explosion&&num;8217&semi;s Charles Battersby spoke with Miller about his new movie and his time making games&period;<&sol;span><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p><b>Explosion&colon;<&sol;b> What inspired the character of Augustus&quest;<&sol;p>&NewLine;<p><b>Robyn Miller&colon;<&sol;b> I always like early monster films and books like Mary Shelley&&num;8217&semi;s <i>Frankenstein<&sol;i>&period; Where there&&num;8217&semi;s this character who is very innocent and not able to grasp the rules of society&comma; and not able to grasp his own self&period; At the same time it has to do some gruesome things in order to survive&period; So there&&num;8217&semi;s a weird juxtaposition of those two things&comma; because a being like Frankenstein remains innocent even though he&&num;8217&semi;s doing some horrible things&period;<&sol;p>&NewLine;<p><span style&equals;"line-height&colon; 1&period;5em&semi;">So I wanted to take a character like that and set him against the modern age where we have stuff like the internet and Youtube and Facebook&period; What happens in that scenarios where you have this innocent person&comma; but now he&&num;8217&semi;s attempting to survive and try to make sense of all this&quest;<&sol;span><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p><b>Explosion&colon;<&sol;b> Was the faux documentary format your original plan&comma; or was there an other version of the story&quest;<&sol;p>&NewLine;<p><b>Robyn Miller&colon;<&sol;b> There was an older version of the story but I also wanted to do it in documentary style&period; I had a seed of an idea where there were two brothers&period; They were twins&comma; one of them was German and the other brother was similar to &lbrack;Augustus&rsqb; and they were separated by time&period;<&sol;p>&NewLine;<p>When you are working on a creative idea&comma; you are chiseling away&comma; attempting to figure out what really works&comma; and that idea wasn&&num;8217&semi;t working for me&comma; but I still wanted to do it in that documentary style&period; I really like the language of a documentary&period; The documentary communicates &OpenCurlyDoubleQuote;Hey&comma; this is real&comma; this is believable&period;”<&sol;p>&NewLine;<p>In this we did a lot of improv&period; With people talking over each other&comma; people making mistakes in heir dialog&period; It becomes something that feels like real life&period; So that&&num;8217&semi;s one of the things that attracted me&comma; and I wanted to continue on in this&comma; the final project&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p><b>Explosion&colon;<&sol;b> The actual crew appears in the film playing themselves&period;<&sol;p>&NewLine;<p><b>Robyn Miller&colon;<&sol;b> When we were bringing on the crew I explained to them that &OpenCurlyDoubleQuote;You&&num;8217&semi;re going to be in front of the camera&&num;8221&semi; and had to get their okay with that&period; They were all a little astonished to say the least&period;<&sol;p>&NewLine;<p><b>Explosion&colon;<&sol;b> Were they real documentary filmmakers&quest;<&sol;p>&NewLine;<p><b>Robyn Miller&colon;<&sol;b> No&period; Our sound crew had done documentaries&comma; but even they had never appeared in front of the camera&period; So it was really interesting because that was not what any of them necessarily wanted to do&comma; but they all had a little fun with it&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p><span style&equals;"line-height&colon; 1&period;5em&semi;">It was very natural and organic&period; Very real&period; Because they started reacting to this character&comma; Augustus&period; We filmed it sequentially trying to make it as much like a documentary as possible&period; There&&num;8217&semi;s one scene in the film where there&&num;8217&semi;s a tea party on the roof&comma; and it was odd&comma; because it was a turning point for the actual crew and a turning point for the film&period; When we were up on that roof&comma; you see the crew enjoying &lbrack;Augustus&rsqb; like they hadn&&num;8217&semi;t before&period; Everyone was just enjoying themselves&period; I wanted to make it as real as possible so that we could capture those moments with the crew&period;<&sol;span><&sol;p>&NewLine;<p><b>Explosion&colon;<&sol;b> Did you remain in character as Augustus between shooting scenes&quest;<&sol;p>&NewLine;<p><b style&equals;"line-height&colon; 1&period;5em&semi;">Robyn Miller&colon;<&sol;b><span style&equals;"line-height&colon; 1&period;5em&semi;"> No&comma; and that was the toughest thing for me&period; Jumping into his skin then jumping into my own as director&comma; then jumping back into Gus&&num;8217&semi; skin&period; As soon as I was dressed up as Augustus&comma; that helped me become him&period; It was a pretty dramatic change&comma; but that made it weird for me to just be me&period;<&sol;span><&sol;p>&NewLine;<p><b>Explosion&colon;<&sol;b> Augustus moves and speaks and looks very different from your real appearance&period; How did you create that persona&quest;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p><b>Robyn Miller&colon;<&sol;b> I drew from a lot of different places&period; For his movements and the way he walks &&num;8211&semi; that slouch &&num;8211&semi; I tried to think of someone older&period; He says he&&num;8217&semi;s old&period; For his voice I took that from a Southerner&comma; obviously&comma; but from somebody&&num;8217&semi;s aunt who&&num;8217&semi;s very proper&period; There&&num;8217&semi;s aspects of my own mom in that character&comma; so it&&num;8217&semi;s an amalgam of all these things&period; I played with it for a long while before we began shooting&period;<&sol;p>&NewLine;<p><b>Explosion&colon;<&sol;b> &OpenCurlyDoubleQuote;Mockumentary” films are usually comedies that make fun of their characters&period; What was your intent on the Comedy &sol; Tragedy scale with this movie&quest;<&sol;p>&NewLine;<p><b style&equals;"line-height&colon; 1&period;5em&semi;">Robyn Miller&colon;<&sol;b><span style&equals;"line-height&colon; 1&period;5em&semi;"> There are definitely some comedic elements&comma; but I really did not want to make fun of Augustus&period; I wanted to take this character&comma; this person&comma; and send in our documentary crew as if we were real&period;<&sol;span><&sol;p>&NewLine;<p>How would a real documentary crew react to this guy&quest; We wouldn&&num;8217&semi;t mock him&comma; there would be no reason to do that&period; He&&num;8217&semi;s very interesting&period; How would we react to a guy who says he&&num;8217&semi;s immortal&comma; then halfway through the film he tells us he&&num;8217&semi;s a vampire&comma; yet he has no proof of it&quest;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>We wouldn&&num;8217&semi;t mock that&period; In my mind that&&num;8217&semi;s not really that interesting&period; It&&num;8217&semi;s more interesting to present the guy at face value and see where that takes us&period; I felt like that was a more interesting story&period;<&sol;p>&NewLine;<p><b style&equals;"line-height&colon; 1&period;5em&semi;">Explosion&colon;<&sol;b><span style&equals;"line-height&colon; 1&period;5em&semi;"> Gus&&num;8217&semi; backstory has some ambiguity about him possibly being a vampire&comma; or possibly being delusional&period; In your mind is there a definitive answer&quest;<&sol;span><&sol;p>&NewLine;<p><b style&equals;"line-height&colon; 1&period;5em&semi;">Robyn Miller&colon;<&sol;b><span style&equals;"line-height&colon; 1&period;5em&semi;"> I sway in one direction more than the other <strong>&lbrack;Mysterious laugh&rsqb;<&sol;strong>&period; Some people will come out of the movie and they <strong>know<&sol;strong> that he&&num;8217&semi;s a vampire&period; And other people who have a more realist bent will <strong>know<&sol;strong> that he&&num;8217&semi;s not&period; They&&num;8217&semi;ll see it differently depending on what view they take of the world&comma; and I like that about the movie&period;<&sol;span><&sol;p>&NewLine;<p><b style&equals;"line-height&colon; 1&period;5em&semi;">Explosion&colon; <&sol;b><span style&equals;"line-height&colon; 1&period;5em&semi;">But I <&sol;span><b style&equals;"line-height&colon; 1&period;5em&semi;">want<&sol;b><span style&equals;"line-height&colon; 1&period;5em&semi;"> Gus to be a vampire&comma; not a crazy man&excl;<&sol;span><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p><b>Robyn Miller&colon;<&sol;b> I want him to be a vampire too&period;<&sol;p>&NewLine;<p><b style&equals;"line-height&colon; 1&period;5em&semi;">Explosion&colon;<&sol;b><span style&equals;"line-height&colon; 1&period;5em&semi;"> How much of the film was scripted in advance&quest;<&sol;span><&sol;p>&NewLine;<p><b>Robyn Miller&colon;<&sol;b> We had a very detailed outline&period; Everybody knew when we shot something where a scene would start&comma; the direction of each scene&comma; and where it would end&comma; but none of the actual dialog was scripted&period;<&sol;p>&NewLine;<p><b>Explosion&colon;<&sol;b> Aside from the crew&comma; were there a lot of non-actors in the film&quest;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p><b>Robyn Miller&colon;<&sol;b> When Augustus goes to the doctor&comma; the doctor is an actual doctor and he was reacting to Augustus as if he was really reacting to this guy&period;<&sol;p>&NewLine;<p><b>Explosion&colon;<&sol;b> Did the doctor know&quest; Was there any &OpenCurlyDoubleQuote;Borating” when you were filming&quest;<&sol;p>&NewLine;<p><b>Robyn Miller&colon;<&sol;b> No&comma; even though it might seem like that at times&comma; there wasn&&num;8217&semi;t any of that at all&period; There were surprises&comma; but when that happened that doctor used his own bedside manner and reacted in a very believable way&period; What we shot with that doctor was about 24 minutes that we scrunched down to about a minute and a half&period; We just kept the cameras rolling&period;<&sol;p>&NewLine;<p><b>Explosion&colon;<&sol;b> Is the extra footage from the film going to be used anywhere&quest;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p><b style&equals;"line-height&colon; 1&period;5em&semi;">Robyn Miller&colon;<&sol;b><span style&equals;"line-height&colon; 1&period;5em&semi;"> We created these other short films&period; A couple of them are online&comma; and they&&num;8217&semi;re called &OpenCurlyDoubleQuote;Augustus Talks”&period; If you went to our website&comma; there are two of these Augustus Talks videos&period; We have so much footage that we can make another movie with our extra footage&period;<&sol;span><&sol;p>&NewLine;<p>We are also releasing a game that is related to the movie&period; More than anything it&&num;8217&semi;s just fun to make&period; It&&num;8217&semi;s called <i>AWOL In P-Town<&sol;i>&period; I haven&&num;8217&semi;t made a game in years and years&period; It&&num;8217&semi;s nothing like <i>Myst<&sol;i> or <i>Riven<&sol;i>&comma; but still&comma; it&&num;8217&semi;s kinda cool&period;<&sol;p>&NewLine;<p><b>Explosion&colon;<&sol;b> The story in the movie has mysteries&comma; and audiences will be looking for hidden meanings and clues&period;<&sol;p>&NewLine;<p><b>Robyn Miller&colon;<&sol;b> I&&num;8217&semi;ve actually had people ask me already&period; Augustus made a series of Youtube videos and we used one of those in the movie and someone wrote me and said &OpenCurlyDoubleQuote;You put the wrong date&comma; is that intended&quest; Is that a clue&quest; Where are we going to find the next clue&quest;” And I was like&comma; okay&comma; we made a mistake&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p><b>Explosion&colon;<&sol;b> &OpenCurlyDoubleQuote;If we put the two dates together it makes GPS co-ordinates&excl;”<&sol;p>&NewLine;<p><b>Robyn Miller&colon;<&sol;b> Exactly&period; It&&num;8217&semi;s not that big of a deal&period; We didn&&num;8217&semi;t go back and fix it either&period; People are looking for every little clue in that respect&period; Releasing those videos online were a way to make a more believable truth to the whole thing&period; It feels more real&period; This is a false reality &&num;8211&semi; it&&num;8217&semi;s very satisfying to be able to see the film and then refer to the youtube videos online&comma; and they&&num;8217&semi;re actually there&period; It makes it more like a myth&period; When I encounter those things in any kind of media&comma; I like that&period;<&sol;p>&NewLine;<p><b>Explosion&colon;<&sol;b> You made some of the most popular games of all time&comma; do you find that <i>Myst<&sol;i> and <i>Riven<&sol;i> are sticking with you in your work in films&quest;<&sol;p>&NewLine;<p><b>Robyn Miller&colon;<&sol;b> I would say yes and no&period; There are some <i>Myst<&sol;i> game players who watch this film and really like it&period; I would say there are other <i>Myst<&sol;i> game players that don&&num;8217&semi;t relate&period; It&&num;8217&semi;s a very different animal&comma; this Augustus story&period; <i>Myst<&sol;i> was a strict fantasy&comma; and <i>The Immortal Augustus Gladstone<&sol;i> is a cerebral&comma; psychological story about this guy living in an abandoned hotel alone&period; They don&&num;8217&semi;t necessarily relate&comma; and maybe it&&num;8217&semi;s people expectations that they will&period; There might be some disappointment there&period; So we&&num;8217&semi;ll see&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>I do know there has been some <i>Myst<&sol;i> players who really liked it&period; I don&&num;8217&semi;t know if that&&num;8217&semi;s where the core audience for the film will be&period;<&sol;p>&NewLine;<p><b>Explosion&colon;<&sol;b> What&&num;8217&semi;s next for you&quest;<&sol;p>&NewLine;<p><b>Robyn Miller&colon;<&sol;b> I&&num;8217&semi;m working on two other screenplays&period; One is a science fiction project&comma; and the other is a surrealistic comedy&period;<&sol;p>&NewLine;<p><b>Explosion&colon;<&sol;b> Anything you&&num;8217&semi;d like to say to your long-time fans&quest;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p><b>Robyn Miller&colon;<&sol;b> I love all of you&comma; thank you for making <em>Myst<&sol;em> so popular&period;<&sol;p>&NewLine;<p><i>The Immortal Augustus Gladstone <&sol;i>releases on April 1<sup>st<&sol;sup> via iTunes&comma; Amazon&comma; Googleplay and Vimeo&comma; with live screenings around the country in indie film festivals&period; More information can be found on <a href&equals;"http&colon;&sol;&sol;theimmortalaugustusgladstone&period;com&sol;" target&equals;"&lowbar;blank"><strong>theimmortalaugustusgladstone&period;com<&sol;strong><&sol;a>&comma; and Robyn&&num;8217&semi;s new game can be played at <a href&equals;"http&colon;&sol;&sol;awol-in-ptown&period;com&sol;" target&equals;"&lowbar;blank"><strong>awol-in-ptown&period;com<&sol;strong><&sol;a>&period;<&sol;p>&NewLine;&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;957491575 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;957491575" data-essb-postid&equals;"55272" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;55272&sol;interview-robyn-miller-myst-immortal-augustus-gladstone&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;55272&sol;interview-robyn-miller-myst-immortal-augustus-gladstone&sol;" data-essb-instance&equals;"957491575"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F55272&percnt;2Finterview-robyn-miller-myst-immortal-augustus-gladstone&percnt;2F&t&equals;Interview&plus;With&plus;Robyn&plus;Miller&plus;of&plus;Myst&plus;&percnt;26&plus;The&plus;Immortal&plus;Augustus&plus;Gladstone" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F55272&percnt;2Finterview-robyn-miller-myst-immortal-augustus-gladstone&percnt;2F&t&equals;Interview&plus;With&plus;Robyn&plus;Miller&plus;of&plus;Myst&plus;&percnt;26&plus;The&plus;Immortal&plus;Augustus&plus;Gladstone&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;957491575&&num;39&semi;&rpar;&semi; return false&semi;" target&equals;"&lowbar;blank" rel&equals;"nofollow" class&equals;"nolightbox essb-s-bg-facebook essb-s-c-light essb-s-ch-light essb-s-bgh-dark essb-s-bg-network" ><span class&equals;"essb&lowbar;icon essb&lowbar;icon&lowbar;facebook"><svg class&equals;"essb-svg-icon essb-svg-icon-facebook" aria-hidden&equals;"true" role&equals;"img" focusable&equals;"false" xmlns&equals;"http&colon;&sol;&sol;www&period;w3&period;org&sol;2000&sol;svg" width&equals;"16" height&equals;"16" viewBox&equals;"0 0 16 16"><path d&equals;"M16 8&period;049c0-4&period;446-3&period;582-8&period;05-8-8&period;05C3&period;58 0-&period;002 3&period;603-&period;002 8&period;05c0 4&period;017 2&period;926 7&period;347 6&period;75 7&period;951v-5&period;625h-2&period;03V8&period;05H6&period;75V6&period;275c0-2&period;017 1&period;195-3&period;131 3&period;022-3&period;131&period;876 0 1&period;791&period;157 1&period;791&period;157v1&period;98h-1&period;009c-&period;993 0-1&period;303&period;621-1&period;303 1&period;258v1&period;51h2&period;218l-&period;354 2&period;326H9&period;25V16c3&period;824-&period;604 6&period;75-3&period;934 6&period;75-7&period;951"><&sol;path><&sol;svg><&sol;span><span class&equals;"essb&lowbar;network&lowbar;name">Share<&sol;span><&sol;a><&sol;li><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;twitter nolightbox essb&lowbar;link&lowbar;twitter&lowbar;x essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;x&period;com&sol;intent&sol;post&quest;text&equals;Interview&percnt;20With&percnt;20Robyn&percnt;20Miller&percnt;20of&percnt;20Myst&percnt;20&percnt;26&percnt;20The&percnt;20Immortal&percnt;20Augustus&percnt;20Gladstone&amp&semi;url&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F55272&percnt;2Finterview-robyn-miller-myst-immortal-augustus-gladstone&percnt;2F" title&equals;"Share on Tweet" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;x&period;com&sol;intent&sol;post&quest;text&equals;Interview&percnt;20With&percnt;20Robyn&percnt;20Miller&percnt;20of&percnt;20Myst&percnt;20&percnt;26&percnt;20The&percnt;20Immortal&percnt;20Augustus&percnt;20Gladstone&amp&semi;url&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F55272&percnt;2Finterview-robyn-miller-myst-immortal-augustus-gladstone&percnt;2F&&num;39&semi;&comma;&&num;39&semi;twitter&&num;39&semi;&comma;&&num;39&semi;957491575&&num;39&semi;&rpar;&semi; 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return false&semi;" target&equals;"&lowbar;blank" rel&equals;"nofollow" class&equals;"nolightbox essb-s-bg-mail essb-s-c-light essb-s-ch-light essb-s-bgh-dark essb-s-bg-network" ><span class&equals;"essb&lowbar;icon essb&lowbar;icon&lowbar;mail"><svg class&equals;"essb-svg-icon essb-svg-icon-mail" aria-hidden&equals;"true" role&equals;"img" focusable&equals;"false" width&equals;"32" height&equals;"32" xmlns&equals;"http&colon;&sol;&sol;www&period;w3&period;org&sol;2000&sol;svg" viewBox&equals;"0 0 60 60"><polygon points&equals;"60&comma;50&period;234 60&comma;9&period;944 39&period;482&comma;30&period;536 " &sol;><polygon points&equals;"0&comma;9&period;941 0&comma;50&period;234 20&period;519&comma;30&period;535 " &sol;><path d&equals;"M1&period;387&comma;8&period;5l21&period;002&comma;21&period;08c0&period;121&comma;0&period;051&comma;0&period;471&comma;0&period;415&comma;0&period;517&comma;0&period;519l5&period;941&comma;5&period;963c0&period;635&comma;0&period;591&comma;1&period;672&comma;0&period;59&comma;2&period;333-0&period;025l5&period;911-5&period;933c0&period;046-0&period;105&comma;0&period;4-0&period;473&comma;0&period;522-0&period;524L58&period;615&comma;8&period;5H1&period;387z" &sol;><path d&equals;"M38&period;07&comma;31&period;954l-5&period;5&comma;5&period;52c-0&period;73&comma;0&period;68-1&period;657&comma;1&period;019-2&period;58&comma;1&period;019c-0&period;914&comma;0-1&period;823-0&period;332-2&period;533-0&period;993l-5&period;526-5&period;546L1&period;569&comma;51&period;5h56&period;862L38&period;07&comma;31&period;954z" &sol;><&sol;svg><&sol;span><span class&equals;"essb&lowbar;network&lowbar;name">Email<&sol;span><&sol;a><&sol;li><&sol;ul><&sol;div>


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Charles is a proud contributor to Explosion, as well as the Xbox/ PC Department Lead at Player Affinity, a weekly columnist for Default Prime, a reviewer at The Indie Game Magazine, and a Special Agent at the U.S. Department of Electronic Entertainment.
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