<p><span style&equals;"font-size&colon; 13px&semi; line-height&colon; 19px&semi;">The Deadliest Warrior TV show has &OpenCurlyDoubleQuote;Video Game” written all over it&comma; and there have been some games based on the franchise&comma; but none of them were remarkable&period; A few years ago there was a 3D fighter game based on the show that had some neat features&comma; but was ultimately bogged down with too many problems &lpar;Namely the predominance of random lucky shots winning matches&rpar;&period; When it comes to historically authentic sword fighting&comma; the developers of <&sol;span><i style&equals;"font-size&colon; 13px&semi; line-height&colon; 19px&semi;">Chivalry Medieval Warfare<&sol;i><span style&equals;"font-size&colon; 13px&semi; line-height&colon; 19px&semi;"> have carved out their own nook in PC gaming&comma; so it isn&&num;8217&semi;t surprising to see the new <&sol;span><i style&equals;"font-size&colon; 13px&semi; line-height&colon; 19px&semi;">Deadliest Warrior<&sol;i><span style&equals;"font-size&colon; 13px&semi; line-height&colon; 19px&semi;"> game arriving as a DLC pack for <&sol;span><i style&equals;"font-size&colon; 13px&semi; line-height&colon; 19px&semi;">Chivalry<&sol;i><span style&equals;"font-size&colon; 13px&semi; line-height&colon; 19px&semi;">&period;<&sol;span><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>The main game in Chi<i>valry&colon; Medieval Warfare<&sol;i> lets players select from four different classes that are all based on medieval soldiers&period; Players then fight in multiplayer-only battles that emphasize realistic swordplay&period; There&&num;8217&semi;s no button mashing in this franchise&comma; but rather a precise and unique control system where players can slash&comma; thrust&comma; parry&comma; feint and kick in a system that&&num;8217&semi;s much more subtle than a typical third person hack &amp&semi; slash&period;<&sol;p>&NewLine;<p>With the new<i> Deadliest Warrior<&sol;i> DLC players are given a selection of six new warriors from different historical periods and locations&period; The DLC requires the original game to play&comma; but it&&num;8217&semi;s an entirely separate experience&semi; these six new characters can&&num;8217&semi;t join fight against the original four&comma; and it doesn&&num;8217&semi;t add any new features to the old game&period;<&sol;p>&NewLine;<p>The six new characters are a Spartan&comma; Viking&comma; Samurai&comma; Ninja&comma; Pirate&comma; and a Knight &lpar;Who&&num;8217&semi;s a little different than the Knights featured in the main game&rpar;&period; Each class has its own selection of weapons that suit their time period&comma; and this does mean that pirates get to use firearms against the other characters&period; However a great of effort has gone into balancing the arsenals&comma; and the true determining factor is player skill&comma; and teamwork rather than the technological advancements that distinguish them&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>Each player can outfit their character with a selection of weapons that starts off small&comma; but grows larger and deadlier as players earn experience points to unlock new pieces of equipment&period; Players can equip a primary and secondary weapon&comma; and some classes have additional equipment like shields and off-hand weapons&period; It&&num;8217&semi;s a very similar system to the one used in <i>Call of Duty<&sol;i> and other online shooters&period; The higher level equipment is generally better than the starting items&comma; but not so much so that newbie players feel overwhelmed by the loot of the more experienced players&period;<&sol;p>&NewLine;<p>There&&num;8217&semi;s a greater diversity in weapon types now&period; Previously only the archer class had significant projectile firepower&comma; but now several classes can effectively strike from a distance&period; A pirate&&num;8217&semi;s pistol still functions much differently than a knight&&num;8217&semi;s crossbow or the Samurai&&num;8217&semi;s longbow&comma; though&period; Some characters can perform new maneuvers&comma; like Spartans bashing with their shield – unlike the Knights in the previous game who sacrificed their kick to gain this power&period; Ninja can dodge with a surprising degree of agility&comma; even when compared to the Man At Arms of the original game&period;<&sol;p>&NewLine;<p>Players who know the original line up of classes will see some overlap here&comma; but the new guys are all distinct enough to add something to the mix in terms of gameplay&period; And that&&num;8217&semi;s not to mention the new character models&comma; voices and animations &lpar;The pirates are swishy ponces who are blatantly patterned after Captain Jack Sparrow&rpar;&period; The differences between the characters are more outlandish now&comma; which might be a turn off for players who enjoyed the subtleties of the first game&period;<&sol;p>&NewLine;<p>Since its launch&comma; <i>Chivalry Medieval Warfare<&sol;i> has seen many substantial updates&comma; including maps made just for dueling and several new types of match&period; Players also have a much greater range in terms of customizing the appearance of their character now&comma; and additional weapons have been added to the arsenal&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p><i>Deadliest Warrior<&sol;i> keeps a lot of these features and adds in some innovations of its own&period; It has switched to a traditional Experience Point system where players will be able to level up by making assists&comma; and being good team players&period; The old system of requiring players to make a certain number of kills with the starting weapons before unlocking the next tier is gone&period; The new XP system allows inferior players to nibble their way up the ladder&comma; but it also eliminates the frustration of having a kill &OpenCurlyDoubleQuote;Stolen” by another player at the end of hard fight&period;<&sol;p>&NewLine;<p>The DLC comes with its own set of new maps&comma; each suited to one of the new classes&period; There is also new game mode that let&&num;8217&semi;s the six different character types fight against each other in a multi-team battle that really takes advantage of the premise behind the Deadliest Warrior TV&period; All players who choose the same class can be automatically grouped together in one team&comma; and the match will support up to six teams&comma; one for each class&period; This is the mode that makes the new DLC really stand out when compared to the main game&comma; and players will certainly enjoy watching large groups of fighters in a six-way battle&period;<&sol;p>&NewLine;<p>Players who haven&&num;8217&semi;t tried the franchise yet have one more reason to jump in&period; <i>Chivalry&colon; Medieval Warfare<&sol;i> has been around a year and has grown from an weird little indie game to much more engaging experience&period; It has a selective appeal&comma; but each new update will help bring it to a larger audience&period; Fans of the TV show who have been burned before by game adaptations should feel confident in buying this one&comma; it does an excellent job of answering the old Pirate Versus Spartan Versus Ninja debate&period; Chivalry fans who already have the main game should be warned that 32 bit systems aren&&num;8217&semi;t supported as of this writing&period;<&sol;p>&NewLine;&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;2126307929 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;2126307929" data-essb-postid&equals;"49112" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;49112&sol;chivalry-deadliest-warrior&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;49112&sol;chivalry-deadliest-warrior&sol;" data-essb-instance&equals;"2126307929"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F49112&percnt;2Fchivalry-deadliest-warrior&percnt;2F&t&equals;Chivalry&plus;Deadliest&plus;Warrior" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F49112&percnt;2Fchivalry-deadliest-warrior&percnt;2F&t&equals;Chivalry&plus;Deadliest&plus;Warrior&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;2126307929&&num;39&semi;&rpar;&semi; 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Charles is a proud contributor to Explosion, as well as the Xbox/ PC Department Lead at Player Affinity, a weekly columnist for Default Prime, a reviewer at The Indie Game Magazine, and a Special Agent at the U.S. Department of Electronic Entertainment.
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