<p dir&equals;"ltr">It is unfair to say that video games were in a precarious place heading into its next generation of console hardware&period;  Video games are&comma; in many ways&comma; having their biggest year ever&period;  Franchises like Assassin’s Creed&comma; Call of Duty&comma; Grand Theft Auto&comma; and Battlefield are marquee names in entertainment&comma; with sales numbers that would make any analyst salivate&period;  Games like The Last of Us proved that even if you didn’t have a supporting fanbase racing to your aide&comma; you could still rack up impressive sales numbers&period;  Games like Gone Home showed how an indie darling&comma; with limited budget&comma; could be a roaring success&period;  Video games were as strong as ever in the waning years of the Xbox 360 and PlayStation 3&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p dir&equals;"ltr">Video games may have been fine from a financial standpoint&comma; but it is hard to deny there were problems with the industry that could be attributed to a long console generation&period;  With the consistent sales of smart phones and tablets&comma; there was skepticism if consumers still had room in their budget for expensive consoles&period;  Also&comma; while publishers like Activision&comma; EA&comma; and Ubisoft cashed in on lucrative franchises&comma; dozens of mid-market publishers and studios were closing their doors&period;  Mainstream media tended to portray video games as tools for learning mass murder&comma; rather than tools for expression and entertainment&period;  As the PlayStation 4 and Xbox One approached the starting point of their lifecycle&comma; the question was not whether video games were going to survive&comma; but was the console still big enough to capture the world’s attention&quest;<&sol;p>&NewLine;<p dir&equals;"ltr">Developers and publishers alike were lamenting the long life of the Xbox 360 and PlayStation 3&comma; claiming that it killed new properties and hindered development cycles&period;  Consoles sales&comma; and sales in general&comma; continues to dip each year as the cycle continued&period;  Developers began to seek independent revenue from iOS development and PC clients like Steam&period;  The Nintendo Wii U suffered through a terrible year&comma; with massive droughts in games resulting in an equally painful drought in sales&period;  It was not to save the life of gaming&comma; but to establish dominance in an ever-expanding industry&comma; that the Xbox One and PlayStation 4 needed to be hits&period;  Luckily&comma; the consoles delivered&period;<&sol;p>&NewLine;<p dir&equals;"ltr">After announcements in the late winter and spring of this year&comma; the next generation became a reality&period;  Following E3&comma; preorders for the new consoles encouraged publishers and developers that the interest remained&period;  Impressive new IP began to pop up&comma; with titles like Titanfall and Destiny leading the exciting charge forward&period;  Mainstream media began to turn their attention  toward these new machines&comma; intrigued by the promise of new hardware that could be the center of the living room and entertainment experience&period;  Console gaming seemed to not only be alive and well&comma; but stronger than many had assumed it was&period;  It set the stage for one of the biggest launches video games had ever seen within two weeks of each other&period;  The key players at Microsoft and Sony only had one job left to do in the final weeks before launch&colon; Don’t drop the ball&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p dir&equals;"ltr">Fortunately&comma; for all of the people who were buying their consoles at launch&comma; things went off without a hitch&period;  There were buggy units of course&comma; but nothing that was catastrophic&period;  Sony reported that less than 1&percnt; of their consoles were suffering issues&comma; Microsoft is sending out new consoles as soon as problems are reported&comma; drastically reducing the time to get issues resolved and are giving out a free game for the trouble&period;  Sony and Microsoft have combined to sell over 2 million units worldwide&comma; and Sony hasn’t even launched in Europe&period;  Even better for Microsoft and Sony&comma; is the anticipation of moving more units by the end of March 2014&comma; as both companies expect to have 5 million consoles out in the market&period;  With over 10 million units in the wild&comma; third parties developers are likely to be more inspired to support the new consoles with games&period;<&sol;p>&NewLine;<p dir&equals;"ltr">How did Microsoft and Sony get here&quest;  Well&comma; they took their lumps and felt the pressure of a consumer base that threatened to pass them by&period;  Sony has been playing catch up ever since the launch of the PlayStation 3 and talking to developers about ways to improve the PlayStation&period;  Sony saw the damage a bad launch could do and have been working to make amends ever since&period;  Meanwhile&comma; Microsoft’s wounds are much more fresh&period;  Suffering a nasty response to their E3 press conference&comma; Microsoft was quick to recover and make amends with their fan base&comma; eliminating the lack of used games and always-online requirement&period;<&sol;p>&NewLine;<p dir&equals;"ltr">As we arrived at the launch of the PlayStation 4 and the Xbox One&comma; the video game industry feels different&comma; for the first time in a while&comma; it feels exciting&period;  There are still countless issues that plague video games&comma; social issues&comma; financial issues&comma; and the future is still uncertain as ever&period;  What is inspiring is to see companies like Sony and Microsoft realize that while the mainstream media may turn on games at the drop of a hat&comma; there are people who will skip work and line up at midnight no matter what&period;  The core fans of the console gaming world are who Sony and Microsoft found roots in while promoting their consoles&comma; and the groundswell of these fans are what will drive the hardware forward&period;<&sol;p>&NewLine;<p dir&equals;"ltr">The public outreach&comma; the face of the company&comma; has been where Sony and Microsoft have grown over the last year&period;  While the hardware is what is physically exchanged between retailers and customers&comma; it is the names and brands that are actually being bought and sold&period;  People want to invest in companies they trust and who will support them when they get faulty products&period;  Companies like Amazon have risen to prominence because when trouble arises they make things right on the first attempt&period;  Once upon a time&comma; companies could dictate to the public&comma; but those days are over&period;  With so many different ways to spend time and money&comma; people are no longer looking for things to do&comma; they are flooded by them&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p dir&equals;"ltr">I am sure if you talked to the teams at either of the companies who launched hardware this month&comma; they would try and explain how much was learned over the last console generation&period;  They would also explain that there is a long way to go&period;  There are millions of consoles to sell over the next few years as a whole new ecosystem finds its way into the market&period;  While the hardware is different&comma; some things will never change&period;  There will still be fanboys who argue about which console is better&comma; people will use Twitch for disgusting purposes&comma; and EA will have rough launch days&semi; but this holiday seasons&comma; I hope the people who bought their consoles get to enjoy the time spent with them&period;  Both companies had fantastic releases&comma; and as we tap into the power of these new machines&comma; who knows what awesome experiences await&period;<&sol;p>&NewLine;&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;513701334 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;513701334" data-essb-postid&equals;"49097" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;49097&sol;video-games-won-console-war&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;49097&sol;video-games-won-console-war&sol;" data-essb-instance&equals;"513701334"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F49097&percnt;2Fvideo-games-won-console-war&percnt;2F&t&equals;Video&plus;Games&plus;Won&plus;The&plus;Console&plus;War" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F49097&percnt;2Fvideo-games-won-console-war&percnt;2F&t&equals;Video&plus;Games&plus;Won&plus;The&plus;Console&plus;War&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;513701334&&num;39&semi;&rpar;&semi; 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Josh Hinke is a part time centaur trainer in Hollywood, while going to school full time to be a professional Goomba. In between those two commitments I write about video games and cool things, like pirates and dragons and dragon pirates.
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