<p>It’s exactly what it says on the box&period;  The robot uprising is both terrifying and inevitable&comma; so when a horde of heartless steel killing machines comes for humanity&comma; there’s only one thing to do&period;  Shoot them&period;  Shoot as many robots as you can&excl;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p><em>Shoot Many Robots<&sol;em> is a high-energy sidescrolling kill fest staring Walter Tugnut&comma; a redneck survivalist with a trailer crammed full of beer and Second Amendments&period;  This white-trash Rambo is the one man prepared to take a stand against the machine army when it comes&comma; and that’s a good excuse for a lone protagonist to unleash a six-pack of whoop-ass in this game&period;<&sol;p>&NewLine;<p>It’s all played for low-brow laughs&comma; and there are many &OpenCurlyDoubleQuote;Nut” jokes&period;  Nuts being the game’s currency &lpar;And a euphemism for male genitalia&rpar;&period; There’s a belly full of trailer park humor&semi; Tugnut uses beer as a health power up for example&comma; and Honkey tonk music plays during the adventure&period;<&sol;p>&NewLine;<p>There are RPG elements&comma; especially in the Loot system&period;  Tugnut can be customized in both appearance and playstyle&period;  He carries two guns&comma; a main weapon that has infinite ammo&comma; and a Heavy Weapon that has a finite amount&period;  New weapons are unlocked as he levels up&comma; and these must be purchased with the aforementioned nuts&period;  Sadly&comma; sometimes this feller ain’t got the nuts fer the big guns&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>Walter also has a variety of items to equip for his head&comma; torso and legs&period;  Some of the clothing provides him with special abilities or attacks&comma; and other items will boost basic abilities&comma; like damage and ammo capacity&period;  While it’s no <em>Skyrim<&sol;em> in terms of customization&comma; it does mean that in multiplayer&comma; everyone will most likely have a distinct-looking character&period;  These customized builds also let players build Tugnut to suit specialized classes for teamwork&comma; or to deal with specific missions&period;<&sol;p>&NewLine;<p>Walter receives little gold stars for performing well on each level&period; The more nuts he earns&comma; the more stars&comma; and he needs to earn a certain amount of them to unlock more levels in the game&period;  In order to access the later parts of the game&comma; players will have to replay early levels for better scores&period;<&sol;p>&NewLine;<p>The levels have a bit of variety to them&comma; but not much&period;  It almost always involves running from left to right and killing everything you see&period;  Boss fights pop up to add in some tension and variety&comma; and these do help reduce the repetition&period; There are also survival missions where Walter must fight off wave after wave of enemies in a small location&period;  These only require Tugnut to survive a single wave&comma; but bonus waves can be played for additional nuts and stars&period;<&sol;p>&NewLine;<p>As a single-player experience&comma; it gets dull and repetitive after a couple of hours&period;  However&comma; it’s clearly intended for multiplayer&period;  There&comma; players have the chance to show off their loot&comma; and tackle the more difficult missions in order to gain more stars&comma; thus unlocking yet more missions to play with friends online&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>Even when playing with friends&comma; there’s still a lot of repetition&comma; especially in the enemy types&period;  Swarms of small chainsaw bots attack&comma; and they are backed up by flying bots&comma; and a humanoid robot that shoots missiles&period;  Yet after a few levels the enemies tend to just be tougher version of already existing enemies&period;  Better loot is needed to take out these more powerful enemies&comma; but players don’t need to change tactics&period;  Blasting a swarm of level one chainsawbots with a level one machine gun is pretty much the same thing as blasting level 18 bots that have more hit points while your level 18 machine-gun does more damage&period;<&sol;p>&NewLine;<p>But there is enough variety in <em>Shoot Many Robots<&sol;em> to hold the attention of action RPG gamers looking for some silly fun&period;  A neat feature is that Walter can punch missiles back at the robots that fired them&period;  There are several enemies that he can use this technique on&comma; and this adds some variety and strategy to the frantic fights&period;  He also gains new abilities from different pieces of clothing and when this combined with the arsenal of weapons&comma; players can re-invent their Tugnut over and over again&period;  From a pudgy fairy princess with a shotgun&comma; to a football player with a flamethrower&comma; the lack of mission variety is largely compensated for with the customizable loot&period;  He even gains the ability to float or glide from certain items &lpar;Yes it’s fun to watch a gun-toting redneck fly around with fairy wings&rpar;&period;<&sol;p>&NewLine;<p><em>Shoot Many Robots<&sol;em> is the first original game by Demiurge Studios&comma; who’ve previously worked games like <em>Mass Effect<&sol;em>&comma; <em>Rock Band<&sol;em> and <em>Borderlands<&sol;em>&period;   Fans of <em>Borderlands<&sol;em> will be happy to see that <em>Shoot Many Robots<&sol;em> has a few similarities to <em>Borderlands<&sol;em>&comma; including the cell-shaded wasteland graphics&comma; extensive loot system&comma; and multiplayer shooting&period;<&sol;p>&NewLine;<p><em>Shoot Many Robots<&sol;em> is out now for Xbox Live Arcade and Playstation Network at the price of ten dollars&comma; 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Charles is a proud contributor to Explosion, as well as the Xbox/ PC Department Lead at Player Affinity, a weekly columnist for Default Prime, a reviewer at The Indie Game Magazine, and a Special Agent at the U.S. Department of Electronic Entertainment.
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