<p dir&equals;"ltr">Bill Willingham’s world of politically driven&comma; refugee fairy tales living undercover in New York has been one of the more silently celebrated comic book entries this decade&period;  Telltale announced it’s desire to make a game based on the reinvented fairy tale universe awhile ago&comma; but it was not until last year’s roaring success of The Walking Dead that expectations were assigned to the project&period;  Following the game that put Telltale on the map is a tough act to follow and The Wolf Among Us faced plenty of doubters&comma; wondering if a second team at Telltale could recapture the magic that last year’s zombie game had&period;  Excuse the pun&comma; but The Wolf Among Us is a completely different animal&semi; taking directly from the Fables universe the game faces the same scrutiny of many blockbuster movies&comma; where fans compare new material to the beloved source&period;  Despite all of these hurdles&comma; The Wolf Among Us emerges on the other side as great game&comma; giving us the grounded characters&comma; interesting choices&comma; and devilishly-addictive plot that Telltale has become known for&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p dir&equals;"ltr">There are drastic difference between Telltale’s Fables Universe and Willingham’s work&comma; but the background remains the same&period;  Famous European&sol;American Fables have been chased from their homeland by a faceless foe called The Adversary&period;  Now living in New York city&comma; hidden by strict rules and protective magic&comma; these fables struggle to coexist with each other and their new laws&period;  The central character is the titular Bigby Wolf&comma; the Big Bad Wolf from all the legends&comma; ranging from The Three Little Pigs to Red Riding Hood&period;  Much like the comics&comma; The Wolf Among Us does not waste time trying to keep its players up-to-speed with its references&period;  There’s no wink to the camera or dramatic entrance&comma; you either know the characters involved or your don’t&period;<&sol;p>&NewLine;<p dir&equals;"ltr">With player selected dialogue&comma; Telltale finds itself in the unique position to allow for more bad puns and inside jokes based on player preference&comma; but often calls them out if they are chosen&period;  It is a brilliant move to satisfy those players looking to fill their game with references or to ignore them&period;  The plot shows a knowledge and appreciation for the world of Fables&comma; relationships between characters hint at future plot lines&comma; none more-so than the relationship between Bigby and Snow White&period;  Representing two different factions of the same government&comma; Bigby and Snow spend the majority of their time together&comma; trying to right the wrongs of Fabletown&period;  While there is an obvious caring between the two characters&comma; it is portrayed with the same subtle touch that Willingham gives the comics&period;<&sol;p>&NewLine;<p dir&equals;"ltr">Separating the game from comic is the noir motif that Telltale has used to paint the game&period;  The art-style and writing feel like a run from a different artist&comma; but not completely out of place&period;  Fables has never shied away from violence or graphic content&comma; but it does not revel in it as much as Telltale likes to do&period;  There are brutally violent scenes in the first episode of the game&comma; and plenty of graphic language from Bigby and his enemies&period;  These differences make The Wolf Among Us stand apart from the comic&comma; establishing that while the world may be that of Willingham&comma; the game is all Telltale&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p dir&equals;"ltr">With all the good things of a Telltale game come the bad&comma; and the studio’s latest effort still suffers from much of the trouble that their previous titles shared&period;  The game still has uncomfortably long loading screens at odd times that pull you out of the action&comma; and while not as glitchy as The Walking Dead&comma; there are still hiccups here and there&period;  The gameplay troubles are also as cumbersome as they were in previous Telltale titles&period;  Often times the game will instruct the player to dodge in a direction&comma; but the timing to do so is weird&period; Other times the game will give you multiple options but your selection will be delayed due to button latency&period;  The game’s action sequences also feel less varied than in The Walking Dead&period; When you are not pointing&comma; clicking&comma; or talking&comma; the only variance of the gameplay is a couple fights and a chase scene&period;  It is not so bad&comma; but it lacks the creativity Telltale has previously exhibited&period;  Where the gameplay shines is in the mystery aspect to the game&period;  Oftentimes&comma; players will have to search crime scenes and gather clues&comma; a natural fit for the point-and-click style of Telltale games&period;  Finding clues and questioning witnesses blend together like two pieces of a puzzle used to solve the riddle of a crime scene&period;<&sol;p>&NewLine;<p dir&equals;"ltr">Due to the crime-solving nature of The Wolf Among Us&comma; the noir feel fits right in&period;  Shadows are loving draped across the faces of the main characters&comma; creating a significant tonal shift from the washed out colors of the The Walking Dead&period;  It is nice to see Telltale embrace this art-style and sink its teeth into creating a cohesive world that is as intriguing as its lore and plot&period; This art style shows a maturity for Telltale&comma; and sets The Wolf Among Us apart from other games&period;  Much of the game feels akin to the Telltale catalogue&comma; making the artistic division all the more important&period;<&sol;p>&NewLine;<p dir&equals;"ltr">With The Wolf Among Us&comma; Telltale has shoved itself back into the forefront of video game conversation&comma; reminding us all what sucked us into their titles in the first place&period;  There are few studios who have writers as good as the crew working at Telltale&comma; and The Wolf Among Us proves that last year’s run was no stroke of luck&comma; this studio knows how capture the attention and imagination of players&comma; regardless of background&period;  If anyone was doing these point-and-click adventures as well as Telltale does&comma; it would be easy to brush off their Fables romp as simply repeating a winning formula&comma; but there is no one who is doing what Telltale is doing&comma; not even close&period;  The Wolf Among is a win for anyone who likes a good story&period; The first chapter of this five-part&comma; episodic release will grab you by the chest and hook you&period;  Don’t bother buying the game one part at a time&comma; it is clear that this whole series will be a joy to play&period;<&sol;p>&NewLine;&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;1339242265 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;1339242265" data-essb-postid&equals;"46120" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;46120&sol;wolf-among-us-faith-review&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;46120&sol;wolf-among-us-faith-review&sol;" data-essb-instance&equals;"1339242265"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F46120&percnt;2Fwolf-among-us-faith-review&percnt;2F&t&equals;The&plus;Wolf&plus;Among&plus;Us&percnt;3A&plus;Faith&plus;Review" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F46120&percnt;2Fwolf-among-us-faith-review&percnt;2F&t&equals;The&plus;Wolf&plus;Among&plus;Us&percnt;3A&plus;Faith&plus;Review&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;1339242265&&num;39&semi;&rpar;&semi; 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Josh Hinke is a part time centaur trainer in Hollywood, while going to school full time to be a professional Goomba. In between those two commitments I write about video games and cool things, like pirates and dragons and dragon pirates.
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