<p dir&equals;"ltr">Sony&comma; Microsoft&comma; Nintendo&comma; blah&comma; blah&comma; blah&period;  Let’s face it&comma; in the end consoles are just expensive&comma; giants blocks of hardware taking up space on our entertainment center&period;  Let’s not bicker and argue about who kill who&&num;8211&semi;points if you picked up the Monty Python reference&&num;8211&semi;instead&comma; let’s focus on the thing that really matters&colon; Games&excl;  After three days of watching trailers&comma; demos&comma; and developer interviews&comma; here are the top ten games from this year’s E3&period;  This does not mean these games will be the biggest and best of the future&comma; but these games grabbed attention during the conference through unique ideas and cool presentations&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<h3 dir&equals;"ltr">10&period; <strong>Murdered&colon; Soul Suspect<&sol;strong><&sol;h3>&NewLine;<p style&equals;"text-align&colon; center&semi;"><a href&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2013&sol;06&sol;Murdered-1&period;jpg"><img class&equals;"size-medium wp-image-36088 alignleft" alt&equals;"Murdered-1" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2013&sol;06&sol;Murdered-1-300x187&period;jpg" width&equals;"300" height&equals;"187" &sol;><&sol;a><&sol;p>&NewLine;<p dir&equals;"ltr">It is odd&comma; but the phrase supernatural detective thriller&comma; is not often thrown around the video game world&period;  So many games are desperately trying to push the excitement level or become abstract ideas&comma; they kind of miss obvious niches&comma; rich with material&period;  This new take on the detective action adventure genre features detective Ronan O’Connor who is killed within the opening minutes of the game&period;  Ronan is the son of thieves&comma; but chose a different path and found himself on the right side of the law&period;  After death&comma; Ronan comes back as a spirit with unfinished business&&num;8211&semi;finding his killer&&num;8211&semi; though he can’t interact with the living world&comma; he can possess people to look through their eyes&comma; hear through their ears&comma; and affect their thoughts&period; Using powers players can analyze and come to conclusions through observations&period; The idea is to inspire players to search for clues by rewarding success over punishing failure&comma; good investigations will earn players badges that contribute to their experience and earns better skills&period;  There is a terrifying side to Murdered&colon; Soul Suspect in the game’s demonic enemies&period;  These red demons will hunt you down and try to devour your soul&comma; they are overpowering and taking them on directly is not an option&period;  These demons are only part of a ghostly world where you will interact with other ghosts and learn their history&period;  People who stay in this other-world with unfinished business become these demons&comma; and Ronan must solve his case fast or risk becoming the very thing hunting him&period; The game has a very classic&comma; noir art style&comma; perfect for its detective world&period; Look for <em>Murdered&colon; Soul Suspect<&sol;em> in early 2014&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<h3 dir&equals;"ltr">9&period; <strong>Lococycle<&sol;strong><&sol;h3>&NewLine;<p><a href&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2013&sol;06&sol;tumblr&lowbar;mjotbl2z4Z1rn4obco4&lowbar;1280&period;jpg"><img class&equals;"alignleft size-medium wp-image-36089" alt&equals;"tumblr&lowbar;mjotbl2z4Z1rn4obco4&lowbar;1280" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2013&sol;06&sol;tumblr&lowbar;mjotbl2z4Z1rn4obco4&lowbar;1280-300x168&period;jpg" width&equals;"300" height&equals;"168" &sol;><&sol;a><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p dir&equals;"ltr">The recent purchase of Twisted Pixel Games is one of the smarter moves Microsoft made coming into the next generation&period;  The creators of <em>&OpenCurlyQuote;Splosion Man<&sol;em> and <em>The Gunstringer<&sol;em> continue their inventive style with <em>Lococycle<&sol;em>&period;  In the game&comma; players control a military hardware motorcycle called Iris&comma; who decides she done being subjugated by her South American military makers&period; Kidnapping her mechanic&comma; the unfortunate spanish-speaking Pablo&comma; she goes on the lam&period;  The military tries to recapture Iris&comma; who fights back using guns&comma; melee combat&comma; and her determination to never go the speed limit&comma; always staying one step ahead&period;  In case you haven’t noticed&comma; the game faithfully keeps the humor of Twisted Pixel alive as Iris drags her poor mechanic behind her&comma; all the while he laments his situation in spanish begrudgingly helping Iris in order to save his own skin&period; After each mission&comma; players can upgrade Iris and Pablo based on letter-grades given at the end of the level&period;  The game also features online leaderboards to track players scores&period;  The game stars the voices of Lisa Foiles and Freddie Rodriguez from Six Feet Under&period;  <em>Lococycle<&sol;em> will be available at launch for Xbox one&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<h4 dir&equals;"ltr">8&period; <strong>Walking Dead&colon; 400 Days<&sol;strong><&sol;h4>&NewLine;<p><a href&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2013&sol;06&sol;The-Walking-Dead-400-Days-logo-1280x1075&period;jpg"><img class&equals;"alignleft size-medium wp-image-36090" alt&equals;"The-Walking-Dead-400-Days-logo-1280x1075" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2013&sol;06&sol;The-Walking-Dead-400-Days-logo-1280x1075-300x251&period;jpg" width&equals;"300" height&equals;"251" &sol;><&sol;a><&sol;p>&NewLine;<p dir&equals;"ltr">Last year over 17 million episodes of Telltale’s <em>The Walking Dead<&sol;em> were downloaded&period;  The game touched many audience members of varying demographics&period;  So before we look too far ahead to Season Two&comma; Telltale has one final episode to cap off Season One&comma; bridging the gap between the present and future seasons&period;  Some of the choices made in Season One will roll into <em>400 Days<&sol;em> and&comma; in turn&comma; the DLC save will roll into Season Two&period;  The episode features five characters&comma; each with their own story&comma; in a Pulp Fiction-type of narrative&period;  Each chapter of the episode moves through the titular 400 hundred days&comma; beginning with day 2 of the outbreak and telling the story of an escaped inmate&period;  Players can choose any of the five stories in whatever desired order&period;  The episode will last about two hours and cost the same as previous entries in the series&period; Telltale and Sony also announced The Walking Dead Vita bundle&comma; which will release in August&comma; but current players can look for <em>400 Days<&sol;em> to launch in July&period;  We also got the tease that Season Two will be starting in the Fall of 2013&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<h3 dir&equals;"ltr">7&period; <strong>Thief<&sol;strong><&sol;h3>&NewLine;<p><a href&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2013&sol;06&sol;5ey5j5&period;jpg"><img class&equals;"alignleft size-medium wp-image-36091" alt&equals;"5ey5j5" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2013&sol;06&sol;5ey5j5-300x157&period;jpg" width&equals;"300" height&equals;"157" &sol;><&sol;a><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p dir&equals;"ltr">The next-gen stealth franchise returns&comma; not with a sequel&comma; but a reinvention of the cult-classic&period;  <em>Thief<&sol;em> is published by the stealth-loving Ubisoft and features a mechanic that dims the edges of the players vision to show that they are hidden&period;  A new&&num;8211&semi;totally optional&&num;8211&semi;element to the series is focus&comma; which increases aim or allows players see things they might have missed&period;  The geographical paths and players approach can change the level&comma; offering different challenges and objectives&period;  Different arrow abilities will assist players sneaking through undetected&comma; shattering on impact to hide evidence&period; Pickpocketing can bring in money that can be used to purchase upgrades&comma; players can also collect experience to show off their skill level&period;  The game still aims to retain the hardcore audience with no automatic health regeneration&period; Players will have to rely on their wits&comma; watching alerted guards go through a search pattern&comma; using rope arrows can gain access to hard-to-reach places&comma; and a crowbar to breach windows and doors&period; Only partial information is given at the start of the mission so players will have to gather clues to find where items are and how to get to them&period;  The game will be available 2014 on PS4&comma; Xbox One&comma; and high-end PC&period;<&sol;p>&NewLine;<h3 dir&equals;"ltr">6&period;<strong> Warframe<&sol;strong><&sol;h3>&NewLine;<p><a href&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2013&sol;06&sol;warframe-banner&period;png"><img class&equals;"alignleft size-medium wp-image-36092" alt&equals;"warframe-banner" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2013&sol;06&sol;warframe-banner-300x178&period;png" width&equals;"300" height&equals;"178" &sol;><&sol;a><&sol;p>&NewLine;<p dir&equals;"ltr">When you say the phrase&comma; &OpenCurlyDoubleQuote;space ninja game”&comma; the product almost sells itself&comma; but there is more to <em>Warframe<&sol;em> than that&period;  Inspired by the Left 4 Dead cooperative experience&comma; Warframe was funded on Kickstarter&comma; and previously a PC exclusive&period;  Self described as &OpenCurlyDoubleQuote;<em>Mass Effect<&sol;em> multiplayer meets <em>Ninja Gaiden<&sol;em>”&comma;  <em>Warframe<&sol;em> is a wall running&comma; sliding&comma; fast-paced cooperative shooter that scratches the proverbial <em>Phantasy Star Online<&sol;em> itch&period;  The game is free-to-play&comma; which Digital Extremes found be the only way to independently make <em>Warframe<&sol;em>&period;  The response has been huge as the game already has 2 &half; million accounts&comma; thus the game’s design team has grown and so has the scope&period;  Instead of making the stereotypical PvP experience&comma; Digital Extremes offers cooperative play akin to Borderlands&comma; but the game is not all about getting along&comma; world events are held where clans compete with each other&comma; to quell player’s competitive hunger&period;  New features coming to <em>Warframe<&sol;em> include dojo building&comma; where players within clans cooperate and design their own sparring room&comma; then compete against each other in the space to train and advance their experience&period;   Digital Extremes boats a system with no paywalls&comma; the game takes in money through a crafting system for players who want better objects quickly&period;  The diversity is impressive with a wealth of races and classes all with unique abilities and modifications&period; You can play <em>Warframe<&sol;em> currently on PC or at the launch of the PS4&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<h3 dir&equals;"ltr">5&period; <strong>Transistor<&sol;strong><&sol;h3>&NewLine;<p><a href&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2013&sol;06&sol;Transistor&lowbar;Wallpaper&lowbar;1920x1080&period;jpg"><img class&equals;"alignleft size-medium wp-image-36093" alt&equals;"Transistor&lowbar;Wallpaper&lowbar;1920x1080" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2013&sol;06&sol;Transistor&lowbar;Wallpaper&lowbar;1920x1080-300x168&period;jpg" width&equals;"300" height&equals;"168" &sol;><&sol;a><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p dir&equals;"ltr">Super Giant Games created one of the most beloved indie classics with their breakout success&comma; <em>Bastion<&sol;em>&period;  Now&comma; they look to replicate their success with a new world and their new protagonist named Red&period; After surviving an attempt on her life&comma; Red discovers the weapon that tried to kill her&comma; called The Transistor&comma; contains the voice of the last life it took&period;  The Transistor guides Red forward and is used to defend Red from creatures called The Process&period;  After slaying The Process&comma; they turn into cells that will respawn more enemies unless player’s absorb them using The Transistor&period;  While the ground does not appear&comma; like in <em>Bastion<&sol;em>&comma; cover rises in the form of large rectangular&comma; white&comma; walls&period; Gameplay is decidedly different as now players use the Turn ability&period;  This ability stops the world and allows players to plan their next set of actions&comma; creating more strategy&comma; and a much more dramatic ebb and flow to the combat&period; The Turn can help players flip the tables against impossible odds&comma; but the weapon has to recharge&comma; again showing the game’s more strategic focus&period; New powers are acquired from people consumed by The Process&period;  The narrative is also different as the omnipotent Narrator is replaced by The Transistor&comma; who is piecing together the narrative as it unfolds&period;  Red can’t communicate back to The Transistor as her voice has been lost&comma; creating an interesting dynamic between the two central characters&period; The game takes place in the city of Cloudbank&comma; a vibrant city being destroyed by the process&comma; creating another wonderful world where exploration rewards players&period; Through and through Transistor hopes to another fantastic creation&comma; boasting the exact same team from Bastion&period; <em>Transistor<&sol;em> will arrive on PC and PS4 in early 2014&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<h3 dir&equals;"ltr">4&period; <strong>Rayman Legends<&sol;strong><&sol;h3>&NewLine;<p><a href&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2013&sol;06&sol;Rayman-Legends-Logo-1&period;jpg"><img class&equals;"alignleft size-medium wp-image-36094" alt&equals;"Rayman-Legends-Logo" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2013&sol;06&sol;Rayman-Legends-Logo-1-300x168&period;jpg" width&equals;"300" height&equals;"168" &sol;><&sol;a><&sol;p>&NewLine;<p dir&equals;"ltr">After the exuberant and charming <em>Rayman Origins<&sol;em>&comma; gamers have been hungry for more challenging and wacky platforming&period;  Originally it looked like only Nintendo fans would be sated as <em>Rayman Legends<&sol;em> was a WiiU exclusive&comma; but recent changes have led to the announced release on the Xbox 360&comma; PS3&comma; and PS Vita&period; <em>Rayman Legends<&sol;em> takes players to a plethora of diverse settings and myths&period;  Based on real-world legends&comma; Rayman will journey from Vahalla to Under the Sea&comma; and each level has two princesses for Rayman to save&period;  The game supports large couch cooperative play with up to four players on the Xbox 360 and PlayStation 3&comma; up to five players on the WiiU&comma; and up to 2 players on the PS Vita&period;  While the game starts a bit easier in the beginning than the notoriously challenging <em>Rayman Origins<&sol;em>&comma; the difficulty ramps up what players would expect&period; The game is a bit easier when played with friends as dead players turn into a bubble and friends can revive them&period; <em>Origins<&sol;em> fans may be disheartened to learn that Treasure Chases have been axed&comma; but they have been replaced with Musical Levels&comma; when players breathlessly speed-run through a level with creative notable music covers playing in the background&period; Due in September&comma; <em>Rayman Legends<&sol;em> looks to be more fast-paced fun&period;<&sol;p>&NewLine;<h3 dir&equals;"ltr">3&period; <strong>Outlast <&sol;strong><&sol;h3>&NewLine;<p><a href&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2013&sol;06&sol;Outlast-1&period;jpg"><img class&equals;"alignleft size-medium wp-image-36095" alt&equals;"Outlast" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2013&sol;06&sol;Outlast-1-300x168&period;jpg" width&equals;"300" height&equals;"168" &sol;><&sol;a><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p dir&equals;"ltr">Horror is hard&comma; especially at large gaming conference like E3&period;  Tension is often broken by having pulsing noise resounding through a small building&comma; PR reps talking over suspenseful moments&comma; and the fact that most survival horror games have turned into action-filled shooters&period;  Getting you hands on <em>Outlast<&sol;em>&comma; no matter where you are&comma; is a purely terrifying experience&period;  Watch the trailer&comma; watch video of people demoing the game&comma; this is the stuff of nightmares&period;  <em>Outlast<&sol;em> leaves its protagonist&comma; a reporter investigating an abandoned insane asylum on a strange island&comma; helpless against his enemies&comma; the only way for him to survive is to run and hide&period;  Players will discover things on the island are worse than they thought as Outlast offers a cast of disturbing characters to terrify you&period;  One such character is the strange man who calls himself The Priest and follows our protagonist through the asylum&comma; players have also gotten a taste of The Soldier&comma; the terrifying monster that chases the reporter in the early demo&period; Each character has a backstory players will learn through files&comma; reports&comma; and what is recorded on the players camcorder&period;  Developer&comma; Red Barrel&comma; is hoping to add DLC&comma; and is already thinking of sequels or prequels to flesh out the <em>Outlast<&sol;em> world of terrors&period; <em>Outlast<&sol;em> will tell its story in about five hours&comma; however their first walkthrough was a little bit longer&period; The game will be available this summer for the PC and port is in the works for the PS4&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<h3 dir&equals;"ltr">2&period; <strong>The Crew<&sol;strong><&sol;h3>&NewLine;<p><a href&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2013&sol;06&sol;crew-trailer-e3-2013&period;jpg"><img class&equals;"alignleft size-medium wp-image-36096" alt&equals;"crew-trailer-e3-2013" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2013&sol;06&sol;crew-trailer-e3-2013-300x168&period;jpg" width&equals;"300" height&equals;"168" &sol;><&sol;a><&sol;p>&NewLine;<p dir&equals;"ltr">During its press conference Monday afternoon&comma; Ubisoft announced a new racing game for players&comma; titled <em>The Crew<&sol;em>&period;  <em>The Crew<&sol;em> featured a fully explorable map of the United States&comma; allowing players to road trip coast to coast&period;  The developer&comma; Reflections&&num;8211&semi;the same team behind the much anticipated <em>Watch Dogs<&sol;em>&&num;8211&semi;didn’t think it was enough for The Crew to offer a large world&comma; but more to offer a world that was all about variety&period;  They wanted a world where driving around with a friend and finding skill challenges would hook players for hours&comma; where customization was important&comma; and where the world came to life around the players&period;  When driving around the US highways&comma; players will be racing against AI and other players alike&period;  While exploring&comma; players  can &OpenCurlyDoubleQuote;crew up” to tackle challenges cooperatively&period;  Players aren’t simply picking colors or minute changes&comma; they can strip cars completely away and start from the ground up&period; The titular crews are a set group of people who can participate cooperatively&period; When entering the game players choose from five factions that determines who you can crew up with&period; Whoever contributes the most to crew missions gets the best rewards&comma; so even within your team there are levels of competition&period;  Make no mistake&comma; The Crew is an action driving game&comma; not a sim&period;  While it is not twitchy&comma; the game delivers speed and thrills with precision control&period; When entering the game players choose from five factions that determines who you can crew up with&period; The game’s New York is about the size of Grand Theft Auto IV’s Liberty City&comma; and driving coast-to-coast takes about an hour and 45 minutes sticking to highways&period;  But while zipping from the Carolinas to the Pacific players are bound to get distracted&period;  Skills are little challenges hidden throughout the world&comma; numbering in the thousands&comma; and will be one of seven types of gameplay&comma; including slalom&comma; jumps&comma; gates&comma; collectibles&period;  These Skill challenges will last only a couple seconds&comma; and earn players cash and parts&period; As mentioned before the key is diversity in the game as all terrains have different handling properties&period;  There will also be dynamic night and day cycles&comma; but weather is locked to distinct areas&period; The map is divided into five areas and each has their own story based campaign which is more or less a tutorial of the multiplayer &lpar;a tutorial of about 20 hours&rpar;&period;  <em>The Crew<&sol;em> is exclusive  to next-generation consoles and is scheduled for release early 2014&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<h3 dir&equals;"ltr">1&period; <strong>Elder Scrolls Online<&sol;strong><&sol;h3>&NewLine;<p><a href&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2013&sol;06&sol;the-elder-scrolls-online-04&period;jpg"><img class&equals;"alignleft size-medium wp-image-36097" alt&equals;"the-elder-scrolls-online-04" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2013&sol;06&sol;the-elder-scrolls-online-04-300x187&period;jpg" width&equals;"300" height&equals;"187" &sol;><&sol;a><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p dir&equals;"ltr">When I sat down with <em>Elder Scrolls Online<&sol;em> during PAX East&comma; I was already surprised at how much ZeniMax and Bethesda had already packed into their MMO experience&period;  The worlds were already gorgeously detailed&comma; the stories seemed to recapture the intrigue and depth associated with their Fallout and Elder Scrolls franchises&period;  I thought I saw how Bethesda could turn their deep action-RPG into a ready-made MMO&comma; but they had only scratched the surface&period;  Now coming to Xbox One and PS4&comma;  Elder Scrolls looks like the most promising MMO in ages&period;  Tamriel is split into three faction and the central nation of Cyrodiil is where players can all run into each other&comma; as the three factions fight to name one of their nobles as emperor&period; As <em>Elder Scrolls Online<&sol;em> is an MMO it is a little different than previous entries as certain area are gated by skill level&comma; less open-worldly than <em>Skyrim<&sol;em>&period; However&comma; the size of the world should make it easy to explore&comma;  and a megaserver technology allows with players to play with everyone&comma; eliminating server boundaries&period; If players have a friend in a different version of the game they can jump in and join them at any time&comma; the only exclusion is between CPU and the consoles&period;  Speaking of the recently announced&comma; console version&comma; players can expect a different user interface to be a little more controller friendly&period; For PCs&comma; immersion is still the name of the game as the shortcut bar is related to context&comma; keeping the interface limited and helping to  engage players in the world&period;  Stealth is still a big part of Elder Scrolls&comma; and is relatively the same from previous entries&period; The game boasts nine different races&comma; three per alliance&comma; and each race has their own skill line&period; Further carry-overs from the single player experience is NPCs which can become followers&comma; a mount system where every player starts with a horse and can change their horses skills based on what they feed it&period;  As players do more things in PvP they will get more alliance points&comma; which  can buy new gear or new abilities&period; Crafting has been reworked to foster more discovery&comma; the discoveries you make can add you to your armor-craft&comma; weaponcraft&comma; cooking&comma; alchemy&comma; and enchanting&period;  While there are no homes&comma; guilds can take over and control their own keep&comma; and while there are no marriages players can do a ceremony to commit to questing with one player&period;  Players can look to jump back into the world of Tamriel Spring of 2014&period;<&sol;p>&NewLine;&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;1504665458 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;1504665458" data-essb-postid&equals;"36087" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;36087&sol;top-ten-games-from-e3&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;36087&sol;top-ten-games-from-e3&sol;" data-essb-instance&equals;"1504665458"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F36087&percnt;2Ftop-ten-games-from-e3&percnt;2F&t&equals;Top&plus;Ten&plus;Games&plus;From&plus;E3" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F36087&percnt;2Ftop-ten-games-from-e3&percnt;2F&t&equals;Top&plus;Ten&plus;Games&plus;From&plus;E3&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;1504665458&&num;39&semi;&rpar;&semi; 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return false&semi;" target&equals;"&lowbar;blank" rel&equals;"nofollow" class&equals;"nolightbox essb-s-bg-twitter essb-s-c-light essb-s-ch-light essb-s-bgh-dark essb-s-bg-network" ><span class&equals;"essb&lowbar;icon essb&lowbar;icon&lowbar;twitter&lowbar;x"><svg class&equals;"essb-svg-icon essb-svg-icon-twitter&lowbar;x" aria-hidden&equals;"true" role&equals;"img" focusable&equals;"false" viewBox&equals;"0 0 24 24"><path d&equals;"M18&period;244 2&period;25h3&period;308l-7&period;227 8&period;26 8&period;502 11&period;24H16&period;17l-5&period;214-6&period;817L4&period;99 21&period;75H1&period;68l7&period;73-8&period;835L1&period;254 2&period;25H8&period;08l4&period;713 6&period;231zm-1&period;161 17&period;52h1&period;833L7&period;084 4&period;126H5&period;117z"><&sol;path><&sol;svg><&sol;span><span class&equals;"essb&lowbar;network&lowbar;name">Tweet<&sol;span><&sol;a><&sol;li><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;pinterest nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"&num;" title&equals;"Share on Pin It" onclick&equals;"essb&period;pinterest&lowbar;picker&lpar;&&num;39&semi;1504665458&&num;39&semi;&rpar;&semi; 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Josh Hinke is a part time centaur trainer in Hollywood, while going to school full time to be a professional Goomba. In between those two commitments I write about video games and cool things, like pirates and dragons and dragon pirates.
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