<p>Allow me to get straight to the point&semi; <em>Gravity Rush <&sol;em>is unlike any game I&&num;8217&semi;ve ever played&period; Sure&comma; there are a lot of familiar game mechanics here&comma; such as leveling up&comma; exploring an open world&comma; picking up missions and challenges&comma; and so on&comma; but all of this is wrapped in a shiny new stylish package that truly delivers a fresh experience&period; It isn&&num;8217&semi;t perfect&comma; and may not be for everyone&comma; but for Vita owners itching for another great game &lpar;as many of us have been&rpar;&comma; <em>Gravity Rush<&sol;em> is easily the best game on the system&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>Set in a mysterious floating city&comma; <em>Gravity Rush <&sol;em>pluts players in the shoes of Kat&comma; a girl who awakens with no memory&period; Along with her strange black cat Dusty&comma; who gives Kat the power to shift gravity&comma; she is tasked with finding out who she is and where she came from&comma; all while saving the world from monsters known as Nevi&period;<&sol;p>&NewLine;<p>While the story isn&&num;8217&semi;t very unique&comma; it does take some interesting twists that make it just different enough to still be exciting&period; Without giving too much away&comma; the Nevi conveniently arrived at the same time as Kat&comma; whose destiny is connected to events in a significant way&period; The cutscenes that tell the story are presented in a manga style&comma; which goes well with the overall style of the game&period; <em>Gravity Rush<&sol;em> is&comma; of course&comma; heavily inspired by anime&comma; complete with very quirky characters and humor&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-3192" title&equals;"gravity-rush-screen1" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2012&sol;06&sol;gravity-rush-screen1&period;jpg" alt&equals;"" width&equals;"590" height&equals;"295" &sol;><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>The anime-style carries over into the entire look and feel of the game as well&period; The music is very well done&comma; reminding me a lot of <em>Kingdom Hearts&period; <&sol;em>The graphics are beautiful&comma; with Kat&&num;8217&semi;s hair and scarf animating very realistically&comma; and the environments are very detailed&period; Everything has a cel-shaded effect&comma; which has become over-used in video games&comma; but it actually works very well for <em>Gravity Rush<&sol;em>&period; The Vita is a truly powerful handheld&comma; and it shows&period;<&sol;p>&NewLine;<p>Much of the game revolves around the Gravity Shifting mechanic&comma; in which Kat can alter gravity to suit her needs&period; By pressing the &&num;8216&semi;R&&num;8217&semi; button&comma; Kat floats in the air&comma; while another press sends her flying in which direction you choose&period; She can land on the side of buildings&comma; promptly tilting the screen to show building as the floor on which she is now standing&period; As you progress through the game&comma; this ability is also used in combat&comma; especially during some of the awesome boss battles&period;<&sol;p>&NewLine;<p>Combat&comma; however&comma; is where the game stumbles&period; There are a few special attacks to uncover&comma; bust most of the time&comma; combat comes down to hitting the square button a few times&comma; dodging&comma; and repeating the process&period; Luckily&comma; the enemies come in many different varieties&comma; and can only be destroy be attacking certain weak points&comma; which gives some much needed strategy to the otherwise bland combat&period; The game rarely uses touch controls&comma; which is a very good decision&comma; and what touch controls <em>are <&sol;em>used never feel forced&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter wp-image-3193" title&equals;"gravity-rush-screen2" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2012&sol;06&sol;gravity-rush-screen2&period;jpg" alt&equals;"" width&equals;"582" height&equals;"291" &sol;><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><em>Gravity Rush<&sol;em> is set-up as an open-world game&comma; but it can be a little misleading&period; You can explore the town as you wish&comma; collecting hidden games and completing combat and race challenges&comma; but there really isn&&num;8217&semi;t much else to do&period; Unfortunately&comma; there are no real side-quests to speak of&comma; and each chapter has one major mission to accomplish&period; The combat and race challenges provide players with more gems&comma; which are used for upgrading Kat&&num;8217&semi;s health and abilities&comma; but it would have been nice to give players more of a reason to explore&period; In between missions&comma; there are also no enemies to speak of&comma; which can make exploration a little boring&period;<&sol;p>&NewLine;<p>If you are the type of player who likes to complete every challenge and work on upgrading every ability&comma; <em>Gravity Rush<&sol;em> can last a good 10-12 hours&period; However&comma; if you would rather just play through the story without taking on extra challenges&comma; expect your typical 7-8 hour story mode&period; Replay value depends on how much you loved the game&comma; but ultimately once you&&num;8217&semi;ve seen everything&comma; there is little reason to replay&period; Luckily&comma; there are three DLC packs coming out over the next couple of months that will add some more missions&period;<&sol;p>&NewLine;<p>In the end&comma; <em>Gravity Rush<&sol;em> is an excellent game for those who are looking to get the most out of their Vita&period; It does a great job of showing off the power of the hardware&comma; and is a fun&comma; unique title&period; Though there is no replay value to speak of&comma; except for the upcoming DLC&comma; 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My fascination with video games began at a very young age. Studying film and video game design in college gave me a deeper appreciation for the inner workings of the industry, and with writing being one of my biggest passions, games journalism has always seemed like a natural move.
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