<p dir&equals;"ltr">Why are video games special&quest;  With so many different mediums all vying for a slice of your attention&comma; what can video games offer that film&comma; television&comma; literature&comma; or music cannot&quest;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p dir&equals;"ltr">The answer to that question is long and convoluted&comma; it could easily take up an entire day being debated amongst the right people&period;  A simple answer is that video games are the only medium which allow the audience to&comma; not only participate&comma; but to craft their own individual story&period;  Sometimes the tools provided to the player are limited&comma; as is the player’s impact on the game&period;  However&comma; there are other cases where the player&lpar;s&rpar; are given nearly limitless opportunity&period;  With games like these the stories are not told to players&comma; they are told by players&period;<&sol;p>&NewLine;<p dir&equals;"ltr">EVE Online is a massively multiplayer game set thousands of years in the future&comma; in a part of the galaxy far from the human homeworld&period;  Players command a series of ships and travel the galaxy on missions of industry&comma; combat&comma; diplomacy&comma; and much more&period;  There are varying levels of control in the EVE Online universe&comma; but for the most part developer CCP has let their community forge its own world&period;  With over a decade of natural history&comma; EVE Online has seen some of the most dramatic player involvement of any video game&period;  Players have banded together together to form alliances&comma; corporations&comma; and other factions&comma; working with and against each other for a bigger slice of the intergalactic pie&period;<&sol;p>&NewLine;<p dir&equals;"ltr">With EVE Online’s FanFest being held last week in Reykjavik&comma; Iceland&comma; I started digging into the large world and encyclopedic lore of EVE Online&period;  What I found was a fascinating collection of personal player stories&comma; celebrated by the large community&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p dir&equals;"ltr">One story tells the of how a star pilot let his hubris got the best of him&period;  While tearing through space in a new&comma; top-of-the-line cruiser&comma; lovingly referred to as a &OpenCurlyDoubleQuote;bling fitted behemoth”&comma; the player was caught off guard&period;  Taken by surprise by two enemies looking to seize the moment&comma; he called for help&period;  The player recounts a desperate battle&comma; as he furiously tried to stay afloat&comma; while awaiting rescue from his allies&period;  Stories like these are riddled with lingo and jargon that is difficult to understand&comma; but the detailed passion with which players tell these stories is fascinating&period;<&sol;p>&NewLine;<p dir&equals;"ltr">Whereas MMOs such as World of Warcraft have their worlds dynamically altered by the influence of Blizzard-controlled events &lpar;Cataclysm&comma; Pandaria&rpar; EVE Online’s major events are mostly player induced&period;  The EVE Online community has its own officials&&num;8211&semi;elected from the players&comma; by the players&&num;8211&semi;that meets with the developers twice a year in Iceland&period;  Another story on the community pages tells about a trade hub in the star system Jita&period;  This has become the premiere commerce station in the EVE Online Universe and it was&&num;8211&semi;you probably guessed&&num;8211&semi;created by players&period;  The story&comma; as told by one of the trade hub’s founders&comma; reads like that of any ambitious entrepreneur&period;  The player identified a need in the EVE Market&comma; created a business plan to accommodate&comma; and set about building the greatest trade hub in the game&period;<&sol;p>&NewLine;<p dir&equals;"ltr">Another game changing event in the EVE Online world was the a war against the most powerful faction early in EVE Online’s history called the Band of Brothers&period;  After losing an early war with the Band of Brothers&comma; a coalition of different alliances and corporations gathered together and launched an assault on the powerful faction&period;  The massive corporation is forced to reform under the title KenZoku&period;  In a conflict fraught with deception and diplomacy one of the biggest&comma; baddest rulers of EVE Online met its demise&period;  The story plays out like some historical battle&comma; and while that is interesting in and of itself&comma; it is again the fervor from the community surrounding this event that makes it truly strike home&period;  People argue about the facts listed&comma; the true intentions of different players&comma; accusing the writers of telling a one-sided story&period;  Even in EVE Online&comma; history seems to be written by the winners&period;<&sol;p>&NewLine;<p dir&equals;"ltr">The EVE Online community share personal stories with each other as well&period;  One players confessed to the community that he had brought his fiance to a real life meet up&comma; figuring that knowing the only girl in a room full of guys would give him access to people it might normally be difficult to grab face time with&period;  Using a significant other for gain in a virtual world should be raising red flags as true &OpenCurlyDoubleQuote;over the line” behavior&period;  But this is a cautionary tale&comma; where the writer suffers the loss of his girlfriend as she left him while he was wrapped up in the digital world&period;  Again the story grants insight to the community&comma; as other players wrote their condolences and expressed similar situations&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p dir&equals;"ltr">Personal relationship are not only lost to EVE Online&comma; they are forged as well&period;  One of the most touching stories I read about EVE Online&comma; was a rogue capsuleer &lpar;player&rpar;&comma; who set out to explore the world on their own&period;  Venturing to empty star systems&comma; seeking to go where few had gone before&comma; this vagabond ran into a mining group&comma; out scavenging the fringes of space&period;  A bond formed between the lone wolf and the mining group as they formed an alliance of sorts&comma; the rogue taking heart in having some company in their solitary exploration&period;  But all good things must come to an end&comma; and the mining group was forced to move to where the money was&comma; offering the rogue an opportunity to follow&period;  This capsuleer was not a follower and declined&comma; but was left a  gift from the newly made friends&comma; a symbol of their time together&period;&period;<&sol;p>&NewLine;<p dir&equals;"ltr">The personal stories and historical events of EVE Online have become such an intrical part of the game’s experience that a TV Show has been greenlit to tell these stories&period;  All the stories collected here are told by the players&period;  Is possible they have been exaggerated or altered&quest;  Sure&period;  But that is what happens with all legends&period;  What is so amazing is that&comma; true or altered&comma; all of these stories have come from through natural player development&period;  EVE Online is a complicated and specific type of game&comma; for an audience that doesn’t include me&period;  I lack the time&comma; I lack the focus&comma; more than anything I lack the interest&period;  I don’t particularly find a game about space colonization all that fascinating&period;  What grabbed me initially&comma; and what continues to speak to me are these unique&comma; organic tales that have come from this game&period;  No matter how you feel about CCP’s epic space opera&comma; this is a community of fans unlike any other&period;<&sol;p>&NewLine;<p dir&equals;"ltr">Have you experienced the world of EVE Online&quest;  Do you have any stories to tell&quest;  Or do you feel like there is an MMO with better experience overlooked&quest;  Let us know in the comments below&period;<&sol;p>&NewLine;<p><b id&equals;"docs-internal-guid-7dd7fb43-756d-face-5753-10ad7e1d8691"> <&sol;b><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<&sol;p>&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;1952496018 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;1952496018" data-essb-postid&equals;"31742" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;31742&sol;stories-from-deep-space-eve-online&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;31742&sol;stories-from-deep-space-eve-online&sol;" data-essb-instance&equals;"1952496018"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F31742&percnt;2Fstories-from-deep-space-eve-online&percnt;2F&t&equals;Stories&plus;From&plus;Deep&plus;Space&percnt;3A&plus;EVE&plus;Online" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F31742&percnt;2Fstories-from-deep-space-eve-online&percnt;2F&t&equals;Stories&plus;From&plus;Deep&plus;Space&percnt;3A&plus;EVE&plus;Online&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;1952496018&&num;39&semi;&rpar;&semi; 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Josh Hinke is a part time centaur trainer in Hollywood, while going to school full time to be a professional Goomba. In between those two commitments I write about video games and cool things, like pirates and dragons and dragon pirates.
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