<p dir&equals;"ltr">In the summer of 2012&comma; I participated in the Run For Your Lives 5K&period;  This run through multiple miles is littered obstacles&comma; and is populated with dozens of of zombies&comma; attempting to pull one of three flags you’re wearing and symbolize your death&period;  Sure&comma; the race was a great way to get in shape&comma; but let’s face it&comma; the real reason I decided to sign up&comma; train for a few months before taking the run&comma; and exhaust myself over multiple miles was that I love the classic&comma; undead&comma; flesh eating monsters&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p dir&equals;"ltr">Zombies are my favorite monster&comma; bar none&period;  They terrify me in a way that vampires&comma; ghosts&comma; and werewolves never have&period;  Most monsters tend to be a part of a story that is happening in a functioning society&comma; hidden behind cover-ups and a massive suspension of disbelief&semi; zombies change their world&period;  Desolate locations and personal stories are what makes a truly great zombie story&comma; desperate people in a desperate time&period;  However&comma; as everyone from Techland to Treyarch get in on the act&comma; my love for zombies is starting to grow stale&period;<&sol;p>&NewLine;<p dir&equals;"ltr">Zombies have been a staple of the video game industry since Resident Evil created one of the most iconic survival horror experiences of all time&period;  To this day&comma; the slow crawl through the monster filled mansion is one of my all-time favorite gaming experiences&period;  For a long time&comma; Resident Evil was the only zombie series of note&period;  Zombies worked their way into a couple different big series&comma; and games like Half-Life or Return to Castle Wolfenstein featured the undead&comma; but they were never really the main villain&period;<&sol;p>&NewLine;<p dir&equals;"ltr">You have to skip ahead to 2006’s Dead Rising to find another game that would be considered a true&comma; &OpenCurlyDoubleQuote;zombie game”&period; The game was a moderate success&comma; selling one million copies by the end of 2006 and received generally positive reviews&period;  After that&comma; it would be another two years until Valve’s Left 4 Dead would hit the Xbox 360&period;  Left 4 Dead was also a success&comma; selling 1&period;8 million copies&period;  These games signaled the start of the zombie dominance in the current console generation&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p dir&equals;"ltr">In 2010-11&comma; zombie games began to find an even stronger foothold in the gaming world   These years gave us Dead Nation&comma; Red Dead Redemption&colon; Undead Nightmare&comma; Call of Duty&colon; Black Ops&colon; Zombies&comma; and the original Dead Island&period;  The alternate modes&comma; Undead Nightmare and Black Ops’ zombie mode&comma; were highly praised by critics and beloved by fans&period;  As the cultural phenomenon of zombies continued to grow&comma; so did the amount of zombie games&period;<&sol;p>&NewLine;<p dir&equals;"ltr">In 2012 we saw some of the best games featuring the flesh consuming beasts&period;  The year was host to the games Amy&comma; The Walking Dead&comma; Lollipop Chainsaw&comma;  the mod DayZ&comma; a bigger zombie mode in Call of Duty&colon; Black Ops 2&comma; and the WiiU launch title ZombiU&period;  It was not only the amount of these games&comma; but how many successes there were&period;  The Walking Dead had a great run during the award season and set a new level of excellence the folks at Telltale&period;  DayZ accrued a cult following and earned itself its own stand alone publishing&period;  ZombiU was one of the few third party launch titles for the WiiU&comma; receiving solid reviews&period;<&sol;p>&NewLine;<p dir&equals;"ltr">Don’t get me wrong&comma; it is great to have a plethora of well made zombie games&comma; but too much of anything can be bad&period; Even when these games are well crafted&comma; they all feature a lot of the same themes and design features&period;  Ruined cities&comma; difficult survival decisions&comma; and gory violence are all things that I love about a zombie apocalypse&comma; but have grown weary of due to repetition&period;  It is this exact reason that&comma; despite my deep zombie love&comma; I couldn’t bring myself to buy either The Walking Dead&colon; Survival Instinct or Dead Island&colon; Riptide&period;  Not to mention that after last year’s The Walking Dead and DayZ&comma; I have a new standard for zombie games that neither of these titles could live up to&period;<&sol;p>&NewLine;<p dir&equals;"ltr">It should be obvious why these games are being made&period;  The name recognition is strong and zombies are easily the most popular monster while vampires currently recover from the Twilight astardization&period;  In the words of Mr&period; Mugatu&comma; &OpenCurlyDoubleQuote;Those zombies are so hot right now&excl;”  But publishers  like Deep Silver and Activision can take advantage of middling titles like Dead Island for only so long&semi; you have to strike while the iron is hot&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>The problem is that in when there is an influx in any genre&comma; it tends to muddy the water&comma; rather than foster more success&period;  Stories about the zombie apocalypse are interesting because they ask questions that tap into our base humanity&period; 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Josh Hinke is a part time centaur trainer in Hollywood, while going to school full time to be a professional Goomba. In between those two commitments I write about video games and cool things, like pirates and dragons and dragon pirates.
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