<p dir&equals;"ltr">As far as indie titles go&comma; the side-scrolling&comma; metroidvania brawler is pretty standard fare&period; Reiterating on this design time and time again can get boring&period;  However&comma; Drinkbox’s latest game Guacamelee artfully dodges any possible complaints of dullness with a lively art style&comma; well crafted controls&comma; and unmercifully challenging platforming&period;  Guacamelee is not simply regurgitating a formula for success&comma; it is a risky game with clear direction and creative execution&period;  If you haven&&num;8217&semi;t already&comma; add Drinkbox to the ever-expanding list of talented independent game makers looking to deliver a truly refreshing experience to your local console&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p dir&equals;"ltr">The game tells the story of Juan&comma; a poor agave farmer in the village of Pueblucho who dreamed of being a luchador&period;  When he is killed by the game’s villain&comma; Carlos Calaca&comma; Juan is resurrected and given a luchador mask with special powers&period;  He then battles through legions of skeletons&comma; evil cacti&comma; dragons&comma; and other devious creatures to rescue El Presidente’s daughter&comma; his childhood crush&period;<&sol;p>&NewLine;<p dir&equals;"ltr">The game’s story is simple and concise&comma; yet the writing isn’t always as endearing as the art style&period;  The crux of the game is so simple&&num;8211&semi;go here&comma; kill this guy&comma; move on&&num;8211&semi;that the writing doesn’t have much work to do&comma; but it is still the weakest part of Guacamelee&period;  The game walks the incredibly fine line of parodying Mexican culture and paying tribute to it&comma; but aside from the rare misstep&&num;8211&semi;for instance&comma; a character named &OpenCurlyDoubleQuote;Tostada”&&num;8211&semi;Drinkbox walks the line with incredible care and reverence&period;  The writing and story are really at their best when they are unexpected&comma; like naming one of the abilities the &OpenCurlyDoubleQuote;Dashing Derp Derp” when the mentor character runs out of ideas&period;  There is also a witty blend of spanish and english spoken by the characters in the game&comma; which is one of the writing’s true strengths&period;<&sol;p>&NewLine;<p dir&equals;"ltr">Where Guacamelee really pulls you in&comma; is its gorgeous art style&period;  The game is available on Vita and PlayStation 3 &lpar;with the cross-buy&comma; you get both when you buy it on the PlayStation Store&rpar;&comma; but playing the game on the Vita almost feels like a crime as the game’s vibrant colors&comma; stylish animations&comma; and beautiful art design are something you will want to see on your TV&period;  The authenticity of the each level and each location is a love letter to Mexican culture&comma; executed with clear direction&period;  There are so many visual cues that Guacamelee has in its design that it would be really easy to clutter the screen&comma; but everything is communicated in such a simple&comma; yet eloquent fashion&comma; you will rarely miss a beat&period;  Every frame you guide Juan through is gorgeously constructed but sensibly laid out&period;  This same craftmanship is applied to the characters&period; who are so distinctly designed that they instantly adhere themselves to your memory&period; From the pistol wielding&comma; appropriately named Flame Face to the caped feline Javair Jaguar&comma; it is a cast easy to love&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p dir&equals;"ltr">While the story is simple and the art design is breathtaking&comma; it is the gameplay that makes this title a success&period;  The game is well paced&comma; starting you with smaller encounters featuring weaker enemies&comma; then slowly ramping up the difficulty until the end&period;  The telltale sign of great pacing is how well the player grows with the game’s difficulty&period;  By the end of Guacamelee&comma; Juan is dodging&comma; jumping&comma; smashing&comma; and throwing all in such quick succession&comma; a sign at how well the game communicates its controls over time&period;  While the controller layout can be a tad bit cumbersome from time to time&comma; for the most part Guacamelee handles like a dream&period;<&sol;p>&NewLine;<p dir&equals;"ltr">As Juan journey through temples&comma; he finds &OpenCurlyDoubleQuote;Choozo” statues&period;  Upon breaking the statues&comma; he is given a new special abilities for combat and platforming&period;  While Guacamelee has plenty of challenging combat scenarios&comma; it is the cleverly designed platforming sections that really steal the show&period;  Combining the multiple skills that you’ve acquired&comma; these sections become increasingly complicated in execution and comprehension&comma; but are also the most rewarding aspect of the game&period;  While the combat abilities are simple variations on ways to hit your opponent&comma; the platforming ones are distinct and unique&period;  Where combat gets more creative is when all the enemies have been introduced and start getting shields&period;  These shields can often only be broken by a special attack&comma; forcing the player to use all of the tools at their disposal and avoid relying on one or two specific moves&period;  The game also features interesting boss fights&comma; which are prefaced with a pro wrestling match-up promotion poster&period;  While the first couple bosses feel a little generic&comma; the last few are really inventive and challenging&period;  Make no mistake&comma; Guacamelee is the kind of game that expects you to die often&comma; and learn from your mistakes&period;<&sol;p>&NewLine;<p dir&equals;"ltr">There a few complaints when it comes Guacamelee on the whole&period;  While the music starts off engaging&comma; with a blend of traditional Mexican mariachi music and rhythmic electronic bass line&comma; it becomes a one-trick pony about halfway through&period;  A few more tracks would have been nice to add some variety&period;  Also&comma; while the game doesn’t feel too short&comma; it does feel artificially bloated&period; with only a couple cities and temples&period;  While the difficulty can still lead to a 6-8 hour experience&comma; it feels like a couple more locations would have made the world more fleshed our&period;  Lastly&comma; there were a couple of glitches&comma; which would normally not be a big deal&comma; but as Guacamelee begins to crank up its difficulty&comma; these glitches can be an issue&period;  There is no bigger buzzkill than finally beating a boss&comma; or navigating a particularly tricky platforming section&comma; only have a glitch send you right back into it&period;<&sol;p>&NewLine;<p>Despite the few complaints&comma; Guacamelee will keep you coming back for more with its charming art style and characters&comma; 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Josh Hinke is a part time centaur trainer in Hollywood, while going to school full time to be a professional Goomba. In between those two commitments I write about video games and cool things, like pirates and dragons and dragon pirates.
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