<p dir&equals;"ltr">Well&comma; they’ve done it&period; Electronic Arts has once again won The Consumer’s Worst Company in America&comma; thanks to angry gamers on the internet banding together to ensure that Electronic Arts gets publicly shamed for their business practices&period; To understand the gravity of some of the companies that they beat&comma; they beat the entire banking industry that led to one of the worst economic disasters America had ever seen&comma; they beat Monsanto&comma; the creators of <a href&equals;"http&colon;&sol;&sol;en&period;wikipedia&period;org&sol;wiki&sol;Agent&lowbar;Orange">Agent Orange<&sol;a>&comma; whose business practices have been called into question a lot recently as well as tobacco companies that literally sell death to consumers&period; Electronic Arts&comma; a game publisher&comma; has beaten all of those companies and industries out because gamers are that upset about their business practices&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>It’s time to take a look at what they’ve done wrong and how they can fix it and finally win back consumers&period;<&sol;p>&NewLine;<p><strong>Less DLC<&sol;strong><&sol;p>&NewLine;<p dir&equals;"ltr">There are a couple of ways to work this out&comma; but either less expensive DLC or just less DLC in general would be the way to go&period; Most games that are released by EA have somewhere in the realm of &dollar;20 &&num;8211&semi; &dollar;60 in DLC that comes out&comma; usually more towards the expensive side of things&period; The argument has been that this is content that wouldn’t be in the game originally&comma; but many feel that content that fits within the game’s main campaign being released as paid DLC is a sham&period; Season Passes have become regular things&comma; usually only a minor discount and it just doesn’t add up for gamers to spend double the face value of a game to get the full experience&period; Keep price gouging your customers and they’ll start to disappear&comma; EA&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p dir&equals;"ltr"><strong>Less bugs and &OpenCurlyDoubleQuote;day one patches”<&sol;strong><&sol;p>&NewLine;<p dir&equals;"ltr">You know&comma; I think that we all understand that games are big&comma; expansive oceans of code and that anything can go wrong with them&comma; and that most gamers are understanding to an extent&period; The thing is&comma; though&comma; unless consumers are paying for a product that is marked as a beta&comma; they don’t want something riddled with bugs and rushed to market&period; If you have to push a release date back to release a more polished game or take a team off of compiling the first round of expensive DLC to work on the core game&comma; please do that&period; Isn’t it embarrassing how many games are released and require patching on day one to get it to work properly&quest;<&sol;p>&NewLine;<p><strong>Support your products<&sol;strong><&sol;p>&NewLine;<p dir&equals;"ltr">While I’m not certain of the exact costs of running servers and most of us understand that running servers can be costly&comma; as long as these products are out in the wild and still being sold new at retail&comma; support it&period; It’s sad that we can’t load up a game that is two years old and use all of the intended features because Electronic Arts felt that there weren’t enough people playing it to justify keeping the lights on&period; Discovering old games and playing them with friends can always be fun and neutering older games just comes across as miserly&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p dir&equals;"ltr"><strong>Show that you care<&sol;strong><&sol;p>&NewLine;<p dir&equals;"ltr">There are some publishers out there that have the unconditional love of gamers across the world&comma; maybe study what they do and take a few pages out of their book to give back to them&period; Gamers spend a lot of time and money invested in your products&comma; show them that they are appreciated and there won’t be worries about being voted as the Worst Company in America&period;<&sol;p>&NewLine;<p>These are just a few small examples of what Electronic Arts could do to win back the trust and respect from gamers&comma; to avoid being put on lists like this in the future&period; We all know that Electronic Arts can do better&comma; 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Dave Walsh is a well-known combat sports journalist specializing in Kickboxing and also works as a freelance journalist specializing in gaming and entertainment.
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