<p dir&equals;"ltr">Hopefully&comma; you are following <a href&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;25916&sol;pax-east-day-2-wrap-up&sol;">Explosion’s Charles Battersby<&sol;a> as he breaks down PAX East&period;  Keep following his articles for more about the conference&period;  PAX East is great showcase for games&comma; giving fans and media a great chance to preview what the video game holds  in the near future&period;  However&comma; it is also a great chance to get a beat on how fans feel about the industry in general&period;  Here are some of hottest trends at the conference &lpar;and some of the cold ones too&rpar;&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p><b><b> <&sol;b><&sol;b><&sol;p>&NewLine;<p dir&equals;"ltr"><span style&equals;"text-decoration&colon; underline&semi;">MMOs &&num;8212&semi; Hot<&sol;span><&sol;p>&NewLine;<p>If anyone thought MMOs were on their deathbed they would be sorely mistaken&period;  This year’s PAX East conference boasted some of the biggest MMO booths to date&period;  There were the staples&comma; such as CCP’s EVE&comma; but there was also new blood with NCsofts’ Wildstar having one of the largest booths on the exhibition floor&period;  The Elder Scrolls Online probably boasted one of the biggest lines as people waited over three hours to try out a hands on experience with Bethesda’s online version of Tamriel&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p><b><b> <&sol;b><&sol;b><&sol;p>&NewLine;<p dir&equals;"ltr"><span style&equals;"text-decoration&colon; underline&semi;">Diablo III &&num;8212&semi; Not<&sol;span><&sol;p>&NewLine;<p>While Diablo III had one of the largest booths at the conference&comma; there did not seem to be much interest in the console port of the game&period;  A line that was taped out to span around the booth&comma; was barely queueing as people were seeking out more of the new fare&period;  It may not be surprising as Diablo III is one of the only games at the conference which is already available for retail&period;  But it might be an indication of the tepid reaction console fans are having to the made-for-PC title&period;<&sol;p>&NewLine;<p><b><b> <&sol;b><&sol;b><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p dir&equals;"ltr"><span style&equals;"text-decoration&colon; underline&semi;">Ubisoft &&num;8212&semi; Hot<&sol;span><&sol;p>&NewLine;<p>Watch Dogs and Assassin’s Creed IV were some of the biggest lines at PAX East&period;  In fact&comma; it was often hard to tell where one line stopped and the other began as fans almost seemed to circle the Ubisoft booths entirely&period;  Making a mad dash on Sunday morning was the only way people were going to avoid multi-hour waits for previews of these games&period;<&sol;p>&NewLine;<p><b><b> <&sol;b><&sol;b><&sol;p>&NewLine;<p dir&equals;"ltr"><span style&equals;"text-decoration&colon; underline&semi;">Wii U &&num;8212&semi; Not<&sol;span><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>I didn’t even notice the Wii U booth for the majority of the conference&period;  However&comma; Nintendo’s presence seemed to be mediocre at best&period;  There was both a dedicated Wii U booth&comma; and a giant Monster Hunter booth&period;  While both booths were frequented often by attendees&comma; neither ever had any sort of line or crowds gathering at it&period;  PAX East may not have held the targets the Wii U is looking for&comma; but they could use the sales none-the-less&period;<&sol;p>&NewLine;<p><b><b> <&sol;b><&sol;b><&sol;p>&NewLine;<p dir&equals;"ltr"><span style&equals;"text-decoration&colon; underline&semi;">Divekick &&num;8212&semi; Hot<&sol;span><&sol;p>&NewLine;<p>While League of Legends probably wears the crown for loudest booth&comma; Divekick came in second &lpar;and did it while being a fraction of the size&rpar;&period;  The roaring crowds and excited combatants were enough to grab anyone’s attention&period;  Including some of the bigger names at the conference&comma; like Cliff Bleszinski&comma; who called it his game of the show&period; The game only consists of two buttons&comma; &OpenCurlyDoubleQuote;Dive” and &OpenCurlyDoubleQuote;Kick”&comma; the first player to strike a &OpenCurlyDoubleQuote;Divekick” on their opponent wins the round&period;  This high octane game was truly a fan favorite&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p><b><b> <&sol;b><&sol;b><&sol;p>&NewLine;<p dir&equals;"ltr"><span style&equals;"text-decoration&colon; underline&semi;">Metro&colon; Last Light &&num;8212&semi; Not<&sol;span><&sol;p>&NewLine;<p>Deep Silver had quite the presence at this year’s PAX East&comma; showing three new games between Metro&colon; Last Light&comma; Saints Row IV&comma; and Dead Island&colon; Riptide&period;  While the latter two constantly had long lines of fans waiting to hungrily devour any early material possible&comma; Metro&colon; Last Light was fairly available when anyone wanted in&period;  Furthermore&comma; often people seemed disinterested in the finishing the demo&comma; leaving other players to step into the half-completed playthrough&period;  It remains to be seen if Metro&colon; Last Light is good or not&comma; but the reaction at PAX East was tepid&period;<&sol;p>&NewLine;<p><b><b> <&sol;b><&sol;b><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p dir&equals;"ltr"><span style&equals;"text-decoration&colon; underline&semi;">Transistor &&num;8212&semi; Hot<&sol;span><&sol;p>&NewLine;<p>Supergiant Games had their booth in the back of the hall with all the other independent studios&period;  Sure Pop Cap and Double Fine had some larger booths set up&comma; but nothing compared to the 3&plus; hour line that started from the opening gun on Friday and remained until people reluctantly left on Sunday&period;  It almost felt out of place to have a line of that size amidst Kickstarter&comma; mobile&comma; and other independent games&comma; but there’s no denying the popularity of Supergiant’s next project&period;<&sol;p>&NewLine;<p><b><b> <&sol;b><&sol;b><&sol;p>&NewLine;<p dir&equals;"ltr"><span style&equals;"text-decoration&colon; underline&semi;">Marvel Heroes &&num;8212&semi; Not<&sol;span><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>MMOs were already discussed&comma; but this one falls on the other side of the spectrum&period;  Despite having their own panel and sizable booth&comma; Marvel Heroes really failed to make an impression at the conference&period;  Interest in the MMO seemed scarce as the booth was rarely packed&period;  Even worse&comma; the people who played the demo walked away with little excitement&period;  It will be interesting to see how the game shapes up&period;<&sol;p>&NewLine;<p><b><b> <&sol;b><&sol;b><&sol;p>&NewLine;<p dir&equals;"ltr"><span style&equals;"text-decoration&colon; underline&semi;">Contrast &&num;8212&semi; Hot<&sol;span><&sol;p>&NewLine;<p>There were a few independent games that really stood out amongst the crowd at PAX East this year&period;  One such game was Contrast&period; Made by Compulsion Games&comma; Contrast is a 2D&sol;3D puzzle platformer&comma; in which players journey through the world as the protagonist’s imaginary friend&period;  Decorated in a rich and beautiful European-inspired&comma; 20’s noir feel&comma; the game was the talk of the crowd as people left the booth&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p><b><b> <&sol;b><&sol;b><&sol;p>&NewLine;<p dir&equals;"ltr">Think we’re way off base with these ratings&quest;  Think something was unfortunately omitted from the discussion&quest;  Let us know in the comments below and on Twitter&quest;  What was your hot-or-not from PAX East 2013&quest;U<&sol;p>&NewLine;&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;1323077478 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;1323077478" data-essb-postid&equals;"25993" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;25993&sol;the-hot-and-not-of-pax-east&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;25993&sol;the-hot-and-not-of-pax-east&sol;" data-essb-instance&equals;"1323077478"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F25993&percnt;2Fthe-hot-and-not-of-pax-east&percnt;2F&t&equals;The&plus;Hot&plus;&percnt;28and&plus;Not&percnt;29&plus;of&plus;PAX&plus;East" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F25993&percnt;2Fthe-hot-and-not-of-pax-east&percnt;2F&t&equals;The&plus;Hot&plus;&percnt;28and&plus;Not&percnt;29&plus;of&plus;PAX&plus;East&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;1323077478&&num;39&semi;&rpar;&semi; 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Josh Hinke is a part time centaur trainer in Hollywood, while going to school full time to be a professional Goomba. In between those two commitments I write about video games and cool things, like pirates and dragons and dragon pirates.
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