<p>Apparently&comma; Sony’s plan for the next generation of gaming isn’t the Playstation 4&comma; more realistic graphics&comma; or even virtual reality – it’s an integrated pop-up ad delivery service&period; While we users of the internet have been waging a constant war against pop-up ads since the start of the World Wide Web&comma; Sony Computer Entertainment America is filing patents that aim only to set us back from any advancements we have made in the perilous fight&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>Spotted by a member of the NeoGAF forums was a patent filed by Sony in July of 2011 for a concept that would allow for pop-up advertisements to interrupt gameplay&period; The mechanics of this concept have it so that gameplay would slow down briefly before pausing completely for the advertisement to play&period; Anybody that went through their youth as a gamer youth knows the unnerving frustrations of having to pause every time mom thought the garbage smelled bad enough to need to be removed from the house&period; If implemented&comma; hopefully these advertisements will have the sense that mother did not and will avoid interrupting hour long boss fights right when you get used to the flow of the battle&period;<&sol;p>&NewLine;<p>According to the specifics filed with the patent&comma; anyone that feels they would be immune from the random stoppage by playing on-line multiplayer would be horribly wrong&period; The year old patent hints that the program would be set up to interrupt all network-based games&comma; gradually slowing down and pausing each individual’s screen simultaneously&period; On the bright side&comma; once gameplay continues&comma; all involved parties of the match will have something else to bicker about besides &OpenCurlyDoubleQuote;your mother” and the size of their genitals&period;<&sol;p>&NewLine;<p>Though it may seem like nothing but horrible backlash would come from the implementation of this patent&comma; there could actually be a few benefits that stem from it&period; For one&comma; with revenue coming in from advertising&comma; Sony could continue offering a free on-line service when the next generation of systems finally launch&period; With an added source of income&comma; there is also the slight possibility that Sony could offer lower prices on its downloadable content&comma; putting it a step ahead of the competition&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>Of course&comma; this is all beyond speculation&period; Since the July 22<sup>nd<&sol;sup>&comma; 2011 filing of the patent&comma; Sony has been tight lipped about the concept&comma; having spent the bulk of its time dispelling rumors of a PS4 and amping up marketing for the PS Vita&period; Is it a concept they actually plan on implementing&semi; or are they just covering all basis&comma; ensuring that if anyone were to jump onto the in-game advertising bandwagon they would receive a cut for owning the rights to the concept&quest;<&sol;p>&NewLine;<p>With E3 2012 right around the corner&comma; this discovery will probably have gamers at the edge of their seats during Sony’s press conference at the trade show&period; Chances are&comma; though&comma; if the company has yet to let anything slip about the patent in the year after filing it&comma; there will be little to no mention of it amongst the excitement of <em>God of War IV&colon; Ascension<&sol;em> and PS Vita’s <em>All-Stasr Battle Royal<&sol;em>&period;<&sol;p>&NewLine;&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;275633261 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;275633261" data-essb-postid&equals;"2382" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;2382&sol;sony-in-game-advertising-patent-surfaces&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;2382&sol;sony-in-game-advertising-patent-surfaces&sol;" data-essb-instance&equals;"275633261"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F2382&percnt;2Fsony-in-game-advertising-patent-surfaces&percnt;2F&t&equals;Sony&plus;In-Game&plus;Advertising&plus;Patent&plus;Surfaces" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F2382&percnt;2Fsony-in-game-advertising-patent-surfaces&percnt;2F&t&equals;Sony&plus;In-Game&plus;Advertising&plus;Patent&plus;Surfaces&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;275633261&&num;39&semi;&rpar;&semi; 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I've been apart of the gaming community since my introduction to Metal Gear Solid in 1998. Mixing my love for gaming and the paranormal, I created the persona The Gamer's Ghost - a gamer from the afterlife with an affinity for horror. I can be found on Xbox LIVE and the Playstation Network on Uncharted 3 and Gears of War servers - and I am probably the only person left on the Ghostbusters: The Video Game servers.
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