<p>For all of the potential that the iPhone has as gaming platform&comma; it is hamstrung by the lack of buttons&period;  Early shooter games for iOS used virtual thumbsticks to try to simulate the layout of a console gamepad&period;  This rarely worked well and gave rise to shooters that took advantage of the accelerometer in mobile phones&period;  With this&comma; players could aim by moving their phone around instead of sliding their thumbs around on the screen&period;  It is a better set up but it still feels awkward and lacks any tactile sense of firing a real gun&period;  The XAPPR gun accessory fixes this problem by letting gamers attach their mobile device to a gun-shaped peripheral and fire with a functioning trigger&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>The XAPPR is shaped like a huge pistol with a cradle at the top where mobile phones can be attached&period;  The cradle is adjustable and can fit a variety of sizes securely&period; There are built-in speakers on the XAPPR that not only augment the sound&comma; but also saves battery power because the XAPPR is powered by three AAA batteries and connects with a wire via the phone’s headphone jack&period;<&sol;p>&NewLine;<p>It doesn’t work with any game&comma; but it does come with its own app for finding games that support it&period;  As of this writing there are several free games that support the XAPPR and a handful of commercial apps too&period;  The freebies are mostly simple games like <i>AR Wars<&sol;i>&comma; which surrounds the Player with a fleet of tiny virtual space ships that appear to flying around the room&period;<&sol;p>&NewLine;<p>However the best of the free games is <i>PirateBay<&sol;i> which is a lot like a shooting gallery or an oldschool light gun game where players battle pirates <b>and<&sol;b> monkeys&period;  It’s by far the most engrossing of the free XAPPR games and will keep players occupied for a while before they inevitably seek out more elaborate games&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>Although the free games ensure that buyers have something to do with their XAPPR without an additional purchase&comma; several game developers have created XAPPR compatible versions of their existing commercial apps&period;  These include the kid-friendly <i>Spray’em<&sol;i>&comma; which superimposes virtual cartoon bugs around the room&comma; but also some more hardcore titles like <i>AR Dead Raid<&sol;i> which has players fighting zombies&period;<&sol;p>&NewLine;<p>Of the paid apps&comma; <i>SkySiege3D<&sol;i> works best&period; This one gives the Player an assortment of antiaircraft guns and puts them up against waves of incoming helicopters and jets&period;  While many of the XAPPR games use the basic premise of shooting waves of bad guys&comma; <i>SkySiege3D<&sol;i> provides the most bang for the buck at the moment&period;  The paid apps range from one to three dollars so players cab grab a few without breaking the bank&period;<&sol;p>&NewLine;<p>Several of the existing titles have a multiplayer component&comma; so two or more XAPPR owners will be able to play games along the lines of Laser Tag&comma; or practice cowboy quickdraws&period;<&sol;p>&NewLine;<p>The makers of the XAPPR have an open source dev kit so that developers can create new content for it&comma; and new games are on the way for both iOS and Android&period;  At the moment iOS has a much larger selection of games&comma; but Android users will find a handful of compatible titles for the time being&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>As of this writing the XAPPR doesn’t have a killer app&period; As a piece of hardware&comma; the XAPPR does what it is intended to do&colon; It drastically increases the entertainment value of the apps it is used with&comma; and it makes iPhone shooters readily accessible to non gamers&period;  However the lackluster nature of the free games and the 40-50 dollar price tag will be daunting for some consumers&period;<&sol;p>&NewLine;<p>Metal Compass&comma; the company that makes the XAPPR also has some other genre-specific peripherals coming out in the future&comma; including a steering wheel and a sword&period;  The XAPPR is available now&period;<&sol;p>&NewLine;&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;1639699158 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;1639699158" data-essb-postid&equals;"23006" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;23006&sol;the-xappr-smartphone-shooting&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;23006&sol;the-xappr-smartphone-shooting&sol;" data-essb-instance&equals;"1639699158"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F23006&percnt;2Fthe-xappr-smartphone-shooting&percnt;2F&t&equals;The&plus;XAPPR&percnt;3A&plus;Smartphone&plus;Shooting" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F23006&percnt;2Fthe-xappr-smartphone-shooting&percnt;2F&t&equals;The&plus;XAPPR&percnt;3A&plus;Smartphone&plus;Shooting&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;1639699158&&num;39&semi;&rpar;&semi; 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Charles is a proud contributor to Explosion, as well as the Xbox/ PC Department Lead at Player Affinity, a weekly columnist for Default Prime, a reviewer at The Indie Game Magazine, and a Special Agent at the U.S. Department of Electronic Entertainment.
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