<p>Well&comma; a lot of information regarding Sony&&num;8217&semi;s new console was released last night at the Sony Playstation 4 news conference&period; With the release of new hardware&comma; happily there were also new game announcements&period; One of those games was Killzone Shadow Fall&period; Developed by Guerilla Games&comma; the Killzone series has been known to push console hardware&period; This article will look to analyse the gameplay demo&sol;trailer shown at the PS4 meeting last night&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>Firstly&comma; one of course will need to mention the graphics&period; The game looks leaps and bounds better than any current console game&comma; which should be a given&period; Some might not see that graphical leap if they don&&num;8217&semi;t really pay attention to their surroundings&period; From the number of characters on screen in the game&comma; to the effects of the first explosion shown on screen&comma; and even through the whole &&num;8216&semi;in air&&num;8217&semi; sequence&comma; the graphics were technically very good&period; It was also very colourful to look at&comma; something that the Killzone series hasn&&num;8217&semi;t always been known for&period;<&sol;p>&NewLine;<p>From a gameplay perspective&comma; the initial stage of the demo showed the controlled character simply walking through a security check point&comma; reminding a few journalist of Half-Life 2&period; It is hard to say whether this was only the case in this particular situation or whether there would be other moments like this in the final game&period; It would be a neat addition if true&period; The gameplay shown looked linear&comma; however there was some freedom it seemed in how you approached the carnage on screen&period; In the demo shown&comma; the player chose to climb up the side of a building before jumping on a helghast enemy&comma; killing him in the process&comma; and then throwing a knife at another enemy&period; This is very reminiscent of Far Cry 3&&num;8217&semi;s takedown mechanic&period; That being said&comma; this seemed just like one way of dealing with that situation&period;<&sol;p>&NewLine;<p>Another gameplay aspect to point out is how much more futuristic the gameplay seems when compared to older Killzone games&period; The main weapon showcased looked like a hybrid railgun rifle&period; It also looked like the character had special abilities attached to his armor&comma; as during the demo we saw the lower half of the screen glow blue for a while&period; As said&comma; this seemed to be a special ability that comes from your armor&period; Very reminiscent of Crysis style armor abilities&period; It was hard to pinpoint the exact advantage this allowed&comma; although we could clearly see the game head into a kind of slow-motion sequence when the player aimed down his scope&period; This would again be a new addition to the Killzone series&period; Whilst hard to comment on its usefulness&comma; the game seems to be shaping up decently for a next-gen FPS&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>Lastly&comma; I&&num;8217&semi;ll touch upon the setting of the game&period; This is one of the first times we saw a living&comma; breathing city in a Killzone game&period; The most interesting aspect though is how the city seemed divided between human and helghan territory&period; At the end of the gameplay demo&comma; we saw what looked like the helghan side of the city&comma; with the three helghan airships appearing on that side&comma; countered by the human airships following up behind the character&period; 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A small time gamer looking to write more about the gaming industry! Check out Tomb Raider gameplay vids: http://www.youtube.com/thedamonforever
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