<p>There is something to be said for there being a slew of newer games out&comma; as it is the busiest season for videogame releases&comma; and games like Minecraft continue to remain strong&period; In fact&comma; Minecraft is still the <a href&equals;"http&colon;&sol;&sol;majornelson&period;com&sol;2012&sol;11&sol;28&sol;live-activity-for-week-of-november-19&sol;">third-most played game on Xbox 360<&sol;a> according to the latest Xbox Live charts&period; In a way&comma; that is incredible considering that there have been so many major&comma; anticipated titles released within the past month or two&comma; yet little Minecraft continues to be the game that everyone is going back to&period; If you look at the indie charts&comma; you’ll see that most of the popular Xbox Live Indie games are just cheap rip offs of Minecraft&comma; so I think at a certain point there need to be some serious questions as to why Minecraft is such a popular game&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>In my mind the answer is crystal clear as to why Minecraft is one of the most popular games available now&comma; and that is because Minecraft is a game that relies heavily on the gamer’s creativity and allows them to play the game however they see fit&period; In an age of heavily-scripted games with famous screenwriters&comma; star-studded voice acting casts and millions and millions of dollars of development money thrown at them&comma; it is nice to see a rather simple yet imaginative game thrive in a world of big budget&comma; AAA titles&period; Players are spit out in a world that is chock full of resources&comma; animals and nature&comma; nothing else&period; It is up to them to shape their world and play the game as they see fit&period;<&sol;p>&NewLine;<p>You could definitely argue that some of the game’s monotonous tasks such as mining for resources or farming is a part of that addiction factor&comma; but the openness of the game keeps drawing players back&period; It shouldn’t come as a shock to anyone that the concept of &OpenCurlyDoubleQuote;openness” would draw players in&comma; as we’ve seen a giant run on open-world games since Grand Theft Auto and there really is no end in sight for those&period; In a way&comma; players have spoken with their dollars&comma; as much as they like multiplayer shooter games&comma; space marines and games with a big budget&comma; they like being able to use their minds&period;<&sol;p>&NewLine;<p>more games should challenge players to play the game how they see fit and even reward players for creativity&period; Sure&comma; it can be a daunting task to create something and then to leave it to the end consumer to decide what to do with it&comma; but it helps to create a more intelligent community of gamers in the end&period; I remember growing up and the crusade that parents and teachers had against gaming&comma; as it was a &OpenCurlyDoubleQuote;waste of time” and they saw it as a less-than-noble way to spend our time&period; Games like Minecraft can help change that stereotype&comma; which still persists to this day&comma; and help gaming to continue to make that big push into the mainstream&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>Do you want to see more games that reward a player’s creativity&comma; or are you more for a fixed-narrative type of game&quest;<&sol;p>&NewLine;&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;1048627342 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;1048627342" data-essb-postid&equals;"13899" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;13899&sol;minecraft-proves-that-more-games-should-reward-creativity-in-players&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;13899&sol;minecraft-proves-that-more-games-should-reward-creativity-in-players&sol;" data-essb-instance&equals;"1048627342"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F13899&percnt;2Fminecraft-proves-that-more-games-should-reward-creativity-in-players&percnt;2F&t&equals;Minecraft&plus;Proves&plus;That&plus;More&plus;Games&plus;Should&plus;Reward&plus;Creativity&plus;in&plus;Players" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F13899&percnt;2Fminecraft-proves-that-more-games-should-reward-creativity-in-players&percnt;2F&t&equals;Minecraft&plus;Proves&plus;That&plus;More&plus;Games&plus;Should&plus;Reward&plus;Creativity&plus;in&plus;Players&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;1048627342&&num;39&semi;&rpar;&semi; 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Dave Walsh is a well-known combat sports journalist specializing in Kickboxing and also works as a freelance journalist specializing in gaming and entertainment.
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