• Weekly News Roundup – DEC 16TH

    This week was full of plenty of rumors and some welcome news: Valve is reaching out to gamers to establish some kind of GameFAQs competitor,...

    This week was full of plenty of rumors and some welcome news: Valve is reaching out to gamers to establish some kind of GameFAQs competitor, the Assassin’s Creed series may have another game in development already, and Bioshock will be receiving a reversible cover. If you’re a millionaire (or maybe just a little rich), there’s...
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  • Why Do Videogame Covers Matter?

    There’s been a lot of fuss over the recent Bioshock: Infinite cover, causing the developers to respond by including a reversible cover. It leaves the...

    There’s been a lot of fuss over the recent Bioshock: Infinite cover, causing the developers to respond by including a reversible cover. It leaves the theme of the past games’ covers, and instead of featuring a Big Daddy, it features a manly character looking down with his head and up with his eyes as explosions...
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  • 5 Biggest Videogame Timesinks of 2012

    2012 had some of the longest games ever released, if you look past all the shorter iOS applications that became proliferous this year. Being a...

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    2012 had some of the longest games ever released, if you look past all the shorter iOS applications that became proliferous this year. Being a timesink isn’t necessarily a bad thing—in fact, just the opposite. Here are five games of 2012 you’re sure to get your money’s worth out of. 5) League of Legends Inspired...
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  • What Valve’s New Console Means for Gamers

    It’s been known for a while that Valve has been building its own PC system, designed for playing Steam games at optimal quality. However, what...

    It’s been known for a while that Valve has been building its own PC system, designed for playing Steam games at optimal quality. However, what no one knew was whether this PC kit was intended just for the company, for developers, or for a large-scale project. Well, we finally have our answer: Valve’s pre-built gaming...
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  • Will This be the PS4’s Controller?

    Although it was patented in 2011, a summary of a combination of a regular Playstation controller and a PS Move controller was just published. Each...

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    Although it was patented in 2011, a summary of a combination of a regular Playstation controller and a PS Move controller was just published. Each part of the controller contains its own magnetometer, accelerometer, speaker, and gyro. The orbs are also able to light up, just like their PS Move counterparts. With a new controller...
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  • Why EA Needs to Get its Priorities Straight

    Electronic Arts has already made it clear that they are not interested in publishing new IPs for the remainder of this generation, but the logic...

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    Electronic Arts has already made it clear that they are not interested in publishing new IPs for the remainder of this generation, but the logic behind that thought has finally been made clear. EA CEO John Riccitielo  stated on the firm’s last mailing call that new IPs are not a priority for the company, and...
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  • 4 Ways the Wii U Attracts a Hardcore Audience

    The Wii U has plenty of redeeming traits  that help it compete with other consoles, present and future, and draw in a new crowd that...

    The Wii U has plenty of redeeming traits  that help it compete with other consoles, present and future, and draw in a new crowd that usually foregoes Nintendo games and consoles. Yes, I’m talking about hardcore gamers. Here are 4 ways the Wii U will attract a hardcore audience this holiday season. 4) Controller Nintendo...
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  • Kickstarter Focus: FIST OF AWESOME

    From a developer of Codemasters, Hard Lines, and Carmageddon comes a brand new game on the indie scene: FIST OF AWESOME (it’s even pronounced in...

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    From a developer of Codemasters, Hard Lines, and Carmageddon comes a brand new game on the indie scene: FIST OF AWESOME (it’s even pronounced in all-caps). Originally made as a testament of his love and strong bond to the developer’s girlfriend, the game is packed with a huge amount of retro action and bear-punching. After...
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  • Should We Kill Gameplay?

    Gameplay has always been the most prominent feature of any game—which is only natural, since it’s what the whole medium focuses on. However, a few...

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    Gameplay has always been the most prominent feature of any game—which is only natural, since it’s what the whole medium focuses on. However, a few developers intend to do away with it entirely in their game The Astronauts—instead focusing on things such as the plot, graphics, and subverting any death consequences. The goal is ultimately...
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  • Kickstarter Focus: Bloom

    Bloom is an upcoming isometric RPG (similar to Bastion) that has a lot of promise when it comes to art, plot, and presentation. The preview...

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    Bloom is an upcoming isometric RPG (similar to Bastion) that has a lot of promise when it comes to art, plot, and presentation. The preview for it is beautiful and the development asides show that Studio Fawn has put a lot of thought into their creative process. Although the game has a huge goal on...
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