• BioShock Infinite: Burial At Sea – Episode 2

    Irrational Games, as we know it, have dissolved into the ether and in their tragic wake fans everywhere will come to rely on Burial At...

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    Irrational Games, as we know it, have dissolved into the ether and in their tragic wake fans everywhere will come to rely on Burial At Sea: Episode 2 to receive any form of closure to what has been an absorbing legacy of BioShock. And what closure it is… I proudly stand as one of those...
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  • BioShock Infinite: Burial At Sea – Chapter 1

    ‘Is it someone new?’ asks the preacher in BioShock Infinite, poetically harking back to the ghoulish splicer’s welcoming sentiment in 2007’s BioShock. Back in March...

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    ‘Is it someone new?’ asks the preacher in BioShock Infinite, poetically harking back to the ghoulish splicer’s welcoming sentiment in 2007’s BioShock. Back in March 2013, this was just sheer fan service – an intelligent pat on the back for the fans that subsisted the franchise for 6 years. Now as we head towards the...
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  • Why More Games Need To Be Like Bioshock Infinite

    BioShock Infinite received critical acclaim when it released on March 26th and was one of the most anticipated games of 2013. This success is largely...

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    BioShock Infinite received critical acclaim when it released on March 26th and was one of the most anticipated games of 2013. This success is largely due to Irrational Games’ legacy and the overall success of the original BioShock. As of right now, Infinite has a Metacritic score of 95% and has sold millions of copies...
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  • BioShock Infinite: Why is Religious Stuff Considered Taboo For Gaming?

    Near the beginning of BioShock Infinite, the protagonist and all-around bad ass, Booker DeWitt, is forced to undergo a bit of a forced baptism to...

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    Near the beginning of BioShock Infinite, the protagonist and all-around bad ass, Booker DeWitt, is forced to undergo a bit of a forced baptism to continue his mission into the depths of Columbia. The player is at that moment tasked with a button press to save Booker from death and continue forward in the game....
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  • BioShock: Infinite Pushes Fact That Killing Does Get Old

    Ken Levine and the crew at Irrational Games do a lot of things extremely well, but that doesn’t mean that they do everything up to...

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    Ken Levine and the crew at Irrational Games do a lot of things extremely well, but that doesn’t mean that they do everything up to that standard. There are some parts of the BioShock games that have been some of the best in the industry, while other times things feel ho-hum and like a bit...
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  • Tackling BioShock Infinite’s Bamboozling Ending

    BioShock Infinite has affected me beyond all doubt. I’ve not stopped thinking about it for the past few days – those final 17 minutes playing...

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    BioShock Infinite has affected me beyond all doubt. I’ve not stopped thinking about it for the past few days – those final 17 minutes playing in repeat over and over in my mind like a ‘tear’ in my brains space-time continuum. The original BioShock for me is stooped in honour; it’s undoubtedly one of the...
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  • BioShock Infinite

    ‘Is it someone new?’ Four words. Four seemingly innocuous words that, to the average gamer, mean very little. Yet to hardcore fans of the BioShock...

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    ‘Is it someone new?’ Four words. Four seemingly innocuous words that, to the average gamer, mean very little. Yet to hardcore fans of the BioShock series these will be the first things you attach yourself to as you are welcomed to the flying city of Columbia by a shady looking priest. Swapping sea for sky,...
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  • BioShock: Infinite’s Popularity is Proof That Story Matters

    Story matters. There, I have said and now it is out there, on the internet for as long as the internet will exist. Gaming has...

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    Story matters. There, I have said and now it is out there, on the internet for as long as the internet will exist. Gaming has a rather auspicious history when it comes to story in games, as at its very core, games have always existed without much in the way of storylines. When you think...
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