• Season Passes Expand the Games Industry

    Over the past year, many triple-A titles such as Assassin’s Creed III, Black-Ops II, Borderlands II, and Quantum Conundrum have released with a DLC Season...

    Borderlands 2
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    Over the past year, many triple-A titles such as Assassin’s Creed III, Black-Ops II, Borderlands II, and Quantum Conundrum have released with a DLC Season Pass included. These ‘season passes’ allow for the download of multiple pieces of DLC after the initial release of the game without forcing the consumer to buy the extra DLC...
    830
  • Too many leaks in the industry?

    Close your windows, shut your eyes and for the love of god disconnect your internet and turn of your twitter feed and Email applications. Halo...

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    Close your windows, shut your eyes and for the love of god disconnect your internet and turn of your twitter feed and Email applications. Halo 4 has leaked and the internet is all in a buzz over it. As of yet the leak has not been nailed down, and 343 have preferred not to comment on the...
    823
  • Is it Time to Say Goodbye to Exclusives?

    Exclusive games are a major selling point for consoles that can push them from mediocre machinery to a worthwhile purchase. Having a certain niche or...

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    Exclusive games are a major selling point for consoles that can push them from mediocre machinery to a worthwhile purchase. Having a certain niche or target audience to cater a console’s games library as a whole to has helped Nintendo, Microsoft, and Sony all find their legs in the industry. However, as time goes on,...
    831
  • Time for Gaming to Expand its Audience?

    The Kinect and Move have had lackluster reception. They weren’t complete losses, but their sales paled in comparison to the Wii’s success. They were both...

    The Kinect and Move have had lackluster reception. They weren’t complete losses, but their sales paled in comparison to the Wii’s success. They were both attempts made by Sony and Microsoft to expand their fan base—but, frankly, Nintendo beat them to it. They quickly learned that casual gamers are usually satisfied by just one system,...
    830
  • The Hidden Way DLC Expands the Industry

    I am probably with the majority when I say that the most recent onslaught of paid downloadable content has a negative impact on the games...

    I am probably with the majority when I say that the most recent onslaught of paid downloadable content has a negative impact on the games industry. From Mass Effect 3’s terrible marketing scheme to the horse armor offered for The Elder Scrolls IV: Oblivion, DLC is mainly considered a means for a company to stretch...
    830
  • 5 Ways Greenlight Will Expand the Industry

    Steam recently announced Greenlight, a platform that allows developers to submit their game to be voted on publicly, rather than debated in private by Valve’s...

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    Steam recently announced Greenlight, a platform that allows developers to submit their game to be voted on publicly, rather than debated in private by Valve’s selection team. The move has been received positively by developers as a way to expand exposure to their games, though a few worries still surround it—will Greenlight become a simple...
    833
  • An Overlooked Game-breaker?

    When a new game hits the scenes, we’re quick to focus on its major attributes—the graphics, the physics, the lighting, the controls, and the premise—and...

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    When a new game hits the scenes, we’re quick to focus on its major attributes—the graphics, the physics, the lighting, the controls, and the premise—and all of those things are rightfully important to the gameplay and greatly reflect how a game will turn out. But there is something that we tend to overlook when first...
    818

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