• Fractured Soul

    Game designers try to find a balance between the Player’s head and hands.  Some games, like turn-based strategy, are focused entirely on making the Player...

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    Game designers try to find a balance between the Player’s head and hands.  Some games, like turn-based strategy, are focused entirely on making the Player think.  Others, like bullet hell shooters, test their reflexes.  Fractured Soul puts players in command of a character who runs and shoots like in an action game, but it also...
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