DmC: Devil May Cry looks to expand the Devil May Cry universe and story by playing as an alternate reality version of Dante through the latest in the hack n’ slash series. The team behind it, Ninja Theory are best known for their 2007 PS3 effort in Heavenly Sword, and will without a doubt diverge, even if only a little bit, from the core tenants of Devil May Cry. That isn’t a bad thing, just something different, and in January gamers on the PS3 and Xbox 360 can look forward to playing this new entry into the popular series, but what about PC gamers?
PC gamers have felt a little bit left in the dust when it comes to when to expect DmC: Devil May Cry to be released. It turns out that the PC version of the game is not being worked on by Ninja Theory right now, as according to Capcom US producer Alex Jones, they are focused on the console version of the game and getting it released in time. The PC version of the game has actually been outsourced to QLOC, the Polish QA, porting and localization specialists for Capcom. QLOC have worked on past Capcom games for the PC such as Super Street Fighter 4 Arcade Edition and Street Fighter x Tekken.
According to Jones, they did this to ensure that the PC version will come out as closely to the console release date as possible, although they cannot give you a clear date yet. The console version of DmC: Devil May Cry runs at 30fps, so the hope is that on the PC gamers should be able to take advantage of superior hardware and hopefully crank it up to 60fps to get a better experience out of it. Here’s hoping to a quick release of the PC port so gamers on the PC won’t have to wait much longer to take control of Dante as he combos through baddies.