Some interesting information about DriveClub has been revealed by Paul Rustchynsky, Evolution Studios’ Design Director, in an interview with the PS Blogcast. It looks like Evolution has received a ton of help with the game, with devs behind games including Gran Turismo, GRID 2, and Project Gotham Racing lending a helping hand.
When asked about how they have developers from all over the place working on DriveClub, Paul said:
“With DriveClub – because it’s a new racing experience – we wanted to make sure that we picked some of the best talent within the games industry to work on DriveClub. So – with the handling for example – we’ve had guys who worked on GRID 2, Polyphony (Gran Turismo), [Project Gotham Racing], MotorStorm; some of the biggest racing franchises today. We wanted to make sure we used all that experience to deliver – in the case of the handling – the best model possible.”
As a PS4 launch title, Evolution Studios has clearly been working with the hardware for quite some time. Speaking about their experiences, he continued. “Delivering a launch title is always a very tricky thing because you can actually feel the dates, but developing for the hardware – the PlayStation 4 itself – it’s just been a joy to work with. You’ve got a lot of the features and functionality, which typically as a developer you’d be expected to integrate into your game, where most of it is just done via the OS nowadays.”