CCP Games’ upcoming vampiric MMO, World of Darkness, will deal with the problem of daylight by one simple solution, getting rid of it altogether. The MMO is still a long ways away from being released, but these development issues have been popping up for them ever since they announced it. Senior producer Chris McDonough told Destructoid that they will probably do away with day and night cycles altogether. “We went through a lot of iterations on that. At this point, we’re pretty settled on it being permanent night,” he said.
“It’s called World of Darkness. It’s a game about vampires,” McDonough said. “Ultimately, it became very convoluted and required a whole host of different systems that we felt was too complicated. People want to play their vampire and, you know, it’s the World of Darkness. That’s really what it’s about. That’s the mood and tone.” CCP did consider a number of different workarounds for it, but they ran into a ton of problems, according to McDonough.
“What could players do during the day? And how long did it last? When is it day and night, and for who? If it happens on a fixed schedule, does that mean that if I live in Russia, it’s always day? Maybe it’s always day time when I’m available to play, so I don’t want to. Or maybe I have to play this other character because we have alternate characters during the day,” he said.
You probably won’t be seeing the game for at least a couple of years, but stay tuned for any new updates.