After a somewhat long absence, the Thief series will be coming back very soon on our screens. Eidos and Square Enix have revealed the new Thief game some time ago, a reboot for the series. Even though it’s been just revealed, the game has been in development for quite some time.
The project has been greenlit by Square Enix back in 2009: the publisher was impressed by a prototype developed by a group of Eidos Montreal employees. Once development began, the team became bigger, with many who have worked on the series coming back to develop the new game.
Unfortunately many problems arose during the game’s development: lead and senior designers began to depart frequently. Every replacement came with a different vision for the game, slowing down the development process.
Polygon reveals that a Thief demo has been shown during this year’s Game Developers Conference and that it took over 10 months to develop. Despite the long development time, it ended up being really disappointing: the NPCs’ AI was turned off and many problems came up when too many characters were on screen at the same time. Footage from this demo was supposed to be shown to the public as well.
Some people working in the industry seem to know that the development process for Thief has been having a few problems: BioWare senior gameplay designer Manveer Heir has tweeted that “Pretty much everything in that Polygon article I read matches rumors I’ve heard in town about the Thief project”