Press Play’s Max and the Magic Marker is one of those charming platformer-adventure games that was originally released for handhelds that you might have missed out on back in 2010 when it was originally released. We don’t blame you because in a world full of Call of Duty, Halo, Battlefield and Assassin’s Creed it is easy for smaller games to get lost in the shuffle. Max and the Magic Marker was a fun, imaginative game that featured Max and, well, you guessed it, his magic marker. His drawings came to life and he had to use his imagination and that marker to save the world. Today it was announced that Max: The Curse of Brotherhood, the follow-up game, will be released on the Xbox 360 via Xbox Live Arcade this spring.
Developer Press Play was acquired by Microsoft Studios last June, so this comes as no shock to hear that they are developing for the Xbox, but a sequel to the Max game is an interesting choice. Max: The Curse of Brotherhood will follow Max and his magical drawing abilities again as this time he mistakenly erases his little brother and has to scramble to get him back. So it is off on another adventure for Max, this time on a bigger platform.