Team Meat, the masterminds behind the indie smash hit Super Meat Boy, have been hard at work on their next project, Mew-Genetics, and it looks as if they might not be super happy with developing for the next generation of consoles. Without a doubt developing games for the PC has its own challenges, but as long as you own a PC and something to program in, chances are that you can develop a game and get it out into the wild without a ton of hassle. That is especially the case for Team Meat, whose new title will without a doubt be welcome with open arms to the PC’s biggest sales platform of Steam.
When it comes to developing for next generation systems, though, the guys seem to be a little more timid about it. Their story is well-documented, of the two-man team that developed Super Meat Boy and released it on Xbox Live Arcade to make their first million, making them geek stars overnight. In a recent interview with Eurogamer they were rather outspoken about the costs that go into developing for consoles as well as the hurdles that have to be jumped through to publish on a console. To sum it up, Team Meat isn’t even sure that there will be a generation of consoles after this next one, as other devices have more use and can be gamed upon as well.