Cliff Bleszinski the Gears of War franchise head, left Epic earlier last year. Unlike many developers who leave big time studios Bleszinski has not started his own independent gaming studio, yet. In an interview Bleszinski went on to say that he would love to start making triple-A games again, possibly at his own studio.
However, he wants to take it slow and not just “throw 300 people” at the project like other developers have done. He said in the interview that he would want to start with a small team and go from there. Eventually building a bigger and bigger team until it is fully staffed, but only after the small independent team focus on a goal for the game.
Bleszinski says that if you start with a large team like “Curt Schilling [38 Studios] and John Romero [Ion Storm]” you end up wasting money. You need to start small, then get a focused idea, and ramp up fast to prevent wasting a lot of money. Bleszinski went on to say that one thing that did bother him at Epic was that he had design responsibilities for all games that came out of Epic.
If Bleszinski does start his own gaming company, he said he wants it to be structured like what Ken Levine has at Irrational Games; if he could handle being the boss. I think I might be in the minority on this but I think Bleszinski is good for the industry; since he left we really don’t have any outspoken and visible video game developers out there. And when the video game industry is being attack from all sides, it is nice to have someone like Bleszinski out there defending the industry that he helped create.
Source: Venturebeat





